Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

155,969,014

Max blood points amount spent on one character

9,798,394

Highest prestige level

32

Mystery boxes opened

864

Time played

574h 13m

Time played in last two weeks

0m

Blood points per hour

271,620

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

593

Ultra rare addon warded without a protection ward

66

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

314

Killer full load-out matches

535

Ultra rare offering burned

17

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 978 ArachnidGaming 16 673 730 226 98 399
98 979 aza.ni_ 16 672 870 78 136 534
98 980 是鸭鸭吖 16 672 706 323 104 336
98 981 JuliusV04 16 672 122 284 119 526
98 982 TheTainz 16 670 919 287 32 116
98 983 ぽあろ 16 669 405 0 69 285
98 984 Vivid 16 666 822 193 104 483

Currently at

98 981 place

JuliusV04 needs another

584 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,410

Obsessions healed

325

Survivors healed while you are injured

218

Survivors healed while rest are injured

415

Survivors unhooked

1,341

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

148

Protection hits for unhooked survivors

163

Protection hits for carried survivors

32

Survivors saved using pallet

2

Survivors affected with boon totems

3,718

Survivors affected with speed boost

21

Recovered from dying state

101

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

723

Repaired generators

1,908

Repaired damaged generators

1,045

Successful skill checks

24,978

Exit gates opened

182

Hex totems cleansed

56

Hex totems blessed

0

Chests opened

157

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

60

Great skill checks while injured

241

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

204

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,162

Hits dodged by vaults

75

Basic attacks and projectiles dodged

1,900

Escapes after stunning killer using pallet

247

Escapes from killer gasp

37

Hooks sabotaged

11

Chases escaped after being injured in this chase

887

Chases lost by hiding in locker

4

Revealed killer aura

966

Unhooked yourself

8

Amount of screams

3,440

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

42

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

389

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

3

Escapes with new item

32

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

234

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

348

Escapes healthy or injured through hatch

18

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,659

Obsessions sacrificed

406

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

302

All survivors sacrificed or killed (Memento Mori) before the last generator

247

Hooks

Hooks

Different survivors hooked in basement

160

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

157

Survivors hooked before single generator was repaired

821

Survivors hooked in endgame

171

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

951

Generators damaged with Undetectable effect

175

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

6

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

120

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

166

Oblivious effect applied

824

Survivors with Exposed effect downed

150

Survivors downed while carrying another survivor

36

Make unique survivors scream

2,194

Survivors hit with haste effect

622

Injure or down survivors who are Hindered

248

Survivors that holding Special Item hit

110

Survivors downed next to a raised pallet

1,890

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

141

Hatches closed

117

Survivors hit after they drop a pallet during chase

1,138

Survivors hit while carrying another survivor

104

Survivors detected using killer instinct

1,109

Killer vaults in chase

686

Survivors grabbed while performing a vault

4

Meters fallen

589

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

292

Blink attacks (The Nurse)

17

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

76

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

452

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

2,173

Survivors put to sleep (The Nightmare)

77

Reverse bear-traps put on survivors (The Pig)

62

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

576

Max Lacerations dealt (The Trickster)

46

Survivors with Broken effect downed

148

Condemned survivors (The Onryō)

203

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

27

Survivors hit during Tail attack (The Xenomorph)

48

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

32

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

93

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

12

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

114

Intoxicated survivors downed (The Clown)

76

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

80

Survivors downed while having max Sickness (The Plague)

118

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

60

Survivors downed with Victor clinging (The Twins)

18

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

74

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

57

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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