Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,281,783

Max blood points amount spent on one character

6,632,470

Highest prestige level

17

Mystery boxes opened

1,259

Time played

491h 13m

Time played in last two weeks

25m

Blood points per hour

222,472

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

336

Ultra rare addon warded without a protection ward

44

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

278

Killer full load-out matches

477

Ultra rare offering burned

32

Killer rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 926 BarnHick 27 641 051 678 115 379
90 927 HermitCree TTV 27 639 779 618 81 362
90 928 Iñaker 27 639 506 464 48 229
90 929 Kekkeddu 27 639 148 538 110 463
90 930 ☯︎ ShadowFlash 27 638 243 230 181 703
90 931 stank 27 637 952 94 378 1 311
90 932 Shorty 27 637 596 504 89 440

Currently at

90 929 place

Kekkeddu needs another

358 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

962

Obsessions healed

135

Survivors healed while you are injured

214

Survivors healed while rest are injured

289

Survivors unhooked

954

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

152

Survivors healed that come to you first

102

Protection hits for unhooked survivors

81

Protection hits for carried survivors

42

Survivors saved using pallet

4

Survivors affected with boon totems

3,509

Survivors affected with speed boost

8

Recovered from dying state

101

Take a hit with the Endurance status effect

129

Survivors healed in the Basement

15

Heals completed after all generators have been completed

15

Safe unhooks while broken

4

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

142

Repaired generators

1,122

Repaired damaged generators

512

Successful skill checks

15,255

Exit gates opened

96

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

153

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

178

Great skill checks while injured

324

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

167

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

999

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,457

Escapes after stunning killer using pallet

214

Escapes from killer gasp

52

Hooks sabotaged

39

Chases escaped after being injured in this chase

546

Chases lost by hiding in locker

2

Revealed killer aura

167

Unhooked yourself

18

Amount of screams

3,378

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

133

Perform a fast vault within 3 seconds of getting hit

108

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

261

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

39

Escapes with somebody else item

7

Escapes being injured with for over half a match

17

Escapes while being downed at most once

154

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

214

Escapes healthy or injured through hatch

20

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,300

Obsessions sacrificed

282

Kills (Memento mories)

162

Kills (Memento mories) or sacrifices after last generator

328

All survivors sacrificed or killed (Memento Mori) before the last generator

154

Hooks

Hooks

Different survivors hooked in basement

256

Basement trees (3 or 4 survivors hooked in basement in this same time)

46

Survivors hooked while all remaining were injured

172

Survivors hooked before single generator was repaired

563

Survivors hooked in endgame

130

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,031

Generators damaged with Undetectable effect

286

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

5

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

617

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

285

Oblivious effect applied

722

Survivors with Exposed effect downed

330

Survivors downed while carrying another survivor

46

Make unique survivors scream

1,810

Survivors hit with haste effect

509

Injure or down survivors who are Hindered

115

Survivors that holding Special Item hit

243

Survivors downed next to a raised pallet

1,954

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

25

Preventing escape

Preventing escape

Survivors grabbed from locker

105

Hatches closed

67

Survivors hit after they drop a pallet during chase

739

Survivors hit while carrying another survivor

139

Survivors detected using killer instinct

2,032

Killer vaults in chase

586

Survivors grabbed while performing a vault

18

Meters fallen

2,725

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

6

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,487

Survivors put to sleep (The Nightmare)

230

Reverse bear-traps put on survivors (The Pig)

64

Survivors sent to Cage of Atonement (The Executioner)

131

Survivors hit with Lethal Rush (The Blight)

443

Max Lacerations dealt (The Trickster)

204

Survivors with Broken effect downed

320

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

31

Damage Survivor pursued by a Guard (The First)

79

Perfectly times grab attacks (The Ghoul)

58

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

44

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

230

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

88

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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