Total blood points earned

229,066,661

Max blood points amount spent on one character

33,689,128

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

46% Survivor

Killer 54%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

175

Survivor full load-out matches

2,412

Ultra rare addon warded without a protection ward

100

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

1,506

Killer full load-out matches

2,970

Ultra rare offering burned

30

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 445 hola, soy meg 101 059 802 1 933 589 2 791
70 446 Flami01 101 058 720 1 027 1 433 6 373
70 447 砂糖爱吃盐 101 057 683 648 393 1 331
70 448 天東 101 057 572 6 328 1 505 6 310
70 449 ★Ghostfaces bf★ 101 053 492 522 484 1 577
70 450 hello 101 051 255 2 342 497 2 288
70 451 OXYG3NIUS 101 049 223 1 334 961 3 880

Currently at

70 448 place

天東 needs another

111 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,518

Obsessions healed

737

Survivors healed while you are injured

624

Survivors healed while rest are injured

849

Survivors unhooked

5,635

Survivors saved (from dying state/hook) in endgame

218

Knocked (In dying state) survivors healed

700

Survivors healed that come to you first

239

Protection hits for unhooked survivors

576

Protection hits for carried survivors

117

Survivors saved using pallet

10

Survivors affected with boon totems

15,714

Survivors affected with speed boost

271

Recovered from dying state

106

Take a hit with the Endurance status effect

85

Survivors healed in the Basement

28

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

31

Mystery boxes opened

2,930

Items depleted

1,364

Repaired generators

8,181

Repaired damaged generators

6,761

Successful skill checks

8,401

Exit gates opened

864

Hex totems cleansed

601

Hex totems blessed

59

Chests opened

1,509

Chests opened in basement

378

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

21

Matches in that picked up and used special item

155

Great skill checks while injured

394

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

8,108

Hits dodged by vaults

800

Basic attacks and projectiles dodged

6,279

Escapes after stunning killer using pallet

710

Escapes from killer gasp

128

Hooks sabotaged

407

Chases escaped after being injured in this chase

2,344

Chases lost by hiding in locker

15

Revealed killer aura

733

Unhooked yourself

94

Amount of screams

4,267

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

153

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,921

Escapes crawling (In dying state) through exit gates

103

Escapes through hatch

129

Escapes through hatch crawling (In dying state)

10

Escapes with new item

396

Escapes with somebody else item

26

Escapes being injured with for over half a match

101

Escapes while being downed at most once

817

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

36

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,689

Escapes healthy or injured through hatch

119

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

24

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

26

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

22

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

31

Dead Dawg Saloon (Upstairs Saloon)

35

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,588

Obsessions sacrificed

1,692

Kills (Memento mories)

234

Kills (Memento mories) or sacrifices after last generator

2,460

All survivors sacrificed or killed (Memento Mori) before the last generator

991

Hooks

Hooks

Different survivors hooked in basement

1,212

Basement trees (3 or 4 survivors hooked in basement in this same time)

58

Survivors hooked while all remaining were injured

735

Survivors hooked before single generator was repaired

1,679

Survivors hooked in endgame

1,168

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

6,198

Generators damaged with Undetectable effect

696

Survivors grabbed while repairing a generator

108

Survivors grabbed while cleansing a totem

36

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

111

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

640

Oblivious effect applied

2,448

Survivors with Exposed effect downed

1,322

Survivors downed while carrying another survivor

76

Make unique survivors scream

2,786

Survivors hit with haste effect

1,323

Injure or down survivors who are Hindered

135

Survivors that holding Special Item hit

371

Survivors downed next to a raised pallet

5,439

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

188

Hatches closed

811

Survivors hit after they drop a pallet during chase

4,872

Survivors hit while carrying another survivor

472

Survivors detected using killer instinct

2,959

Killer vaults in chase

1,028

Survivors grabbed while performing a vault

8

Meters fallen

764

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

2,558

Blink attacks (The Nurse)

1,157

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

563

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

6,204

Trials where each survivor was hit after teleport (The Hag)

206

Shocks (The Doctor)

1,188

Trials where all survivors suffered from madness 3 (The Doctor)

253

Hatchets thrown (The Huntress)

30,244

Survivors put to sleep (The Nightmare)

1,065

Reverse bear-traps put on survivors (The Pig)

1,700

Survivors sent to Cage of Atonement (The Executioner)

74

Survivors hit with Lethal Rush (The Blight)

51

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

499

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

59

Survivors downed by 24m+ hatchet throw (The Huntress)

30

Survivors downed with chainsaw (The Cannibal)

246

Intoxicated survivors downed (The Clown)

80

Survivors downed after phase walk (The Spirit)

471

Deep wounded survivors downed (The Legion)

456

Survivors downed while having max Sickness (The Plague)

760

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

31

Survivors downed while contaminated (The Nemesis)

158

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

55

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

25

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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