Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

370,269,154

Max blood points amount spent on one character

31,990,272

Highest prestige level

100

Mystery boxes opened

2,538

Time played

1991h 57m

Time played in last two weeks

14h 34m

Blood points per hour

185,883

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

386

Survivor full load-out matches

2,811

Ultra rare addon warded without a protection ward

669

Survivor rank
Gold I

Gold I

3 / 5 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

62

Killer full load-out matches

60

Ultra rare offering burned

64

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 523 Ali 190 724 862 1 481 689 2 662
40 524 Elev Wolfgos 190 720 962 105 1 634 6 614
40 525 Speck 190 719 680 2 385 328 1 350
40 526 kiranzip 190 718 411 1 287 1 381 4 108
40 527 Azalee 190 713 394 402 1 331 5 620
40 528 Socrates 190 712 671 4 319 178 743
40 529 塔塔开超人 190 703 652 4 844 674 12 965

Currently at

40 526 place

kiranzip needs another

1 269 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,733

Obsessions healed

1,348

Survivors healed while you are injured

2,025

Survivors healed while rest are injured

2,293

Survivors unhooked

6,711

Survivors saved (from dying state/hook) in endgame

174

Knocked (In dying state) survivors healed

817

Survivors healed that come to you first

492

Protection hits for unhooked survivors

1,058

Protection hits for carried survivors

403

Survivors saved using pallet

93

Survivors affected with boon totems

11,296

Survivors affected with speed boost

28

Recovered from dying state

577

Take a hit with the Endurance status effect

563

Survivors healed in the Basement

122

Heals completed after all generators have been completed

125

Safe unhooks while broken

11

Protection hits during End Game

55

Objective actions

Objective actions

Items depleted

3,382

Repaired generators

6,364

Repaired damaged generators

3,421

Successful skill checks

109,603

Exit gates opened

860

Hex totems cleansed

471

Hex totems blessed

2

Chests opened

2,137

Chests opened in basement

282

Escapes when playing without any perk and repaired generator(s)

71

Matches with 300+ seconds of repairing generators

311

Matches in that picked up and used special item

399

Great skill checks while injured

3,073

Swap held Survivor items for new ones from chests (counts once per chest)

489

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3,552

Finished repairs of generators while injured

261

Chests opened with a key

44

Boldness actions

Boldness actions

Vaults in chase

8,754

Hits dodged by vaults

991

Basic attacks and projectiles dodged

14,563

Escapes after stunning killer using pallet

3,244

Escapes from killer gasp

358

Hooks sabotaged

440

Chases escaped after being injured in this chase

4,013

Chases lost by hiding in locker

35

Revealed killer aura

1,211

Unhooked yourself

101

Amount of screams

11,784

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,900

Blind killer using flashlight

1,079

Perform a fast vault within 3 seconds of getting hit

699

Pallet stun the Killer while holding a rare, common, or uncommon item

918

Trials where you've revealed or seen the Killer's aura 11+ times

4,369

Escapes

Escapes

Total escapes

1,860

Escapes crawling (In dying state) through exit gates

209

Escapes through hatch

268

Escapes through hatch crawling (In dying state)

26

Escapes with new item

337

Escapes with somebody else item

42

Escapes being injured with for over half a match

240

Escapes while being downed at most once

1,004

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

21

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,383

Escapes healthy or injured through hatch

242

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

20

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

17

The Pale Rose (Steamboat)

13

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

25

Treatment Theatre (Operation Theatre)

31

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

26

Garden of Joy (Upstairs Main Building)

11

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,532

Obsessions sacrificed

138

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

183

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

240

Generators damaged with Undetectable effect

105

Survivors grabbed while repairing a generator

68

Survivors grabbed while cleansing a totem

15

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

308

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

15

Survivors with Exposed effect downed

318

Survivors downed while carrying another survivor

24

Make unique survivors scream

418

Survivors hit with haste effect

113

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

92

Survivors downed next to a raised pallet

696

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

77

Survivors hit after they drop a pallet during chase

394

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

961

Killer vaults in chase

52

Survivors grabbed while performing a vault

4

Meters fallen

369

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

106

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

335

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,014

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

127

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

256

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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