Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,650,943

Max blood points amount spent on one character

9,609,470

Highest prestige level

69

Mystery boxes opened

1,211

Time played

495h 34m

Time played in last two weeks

0m

Blood points per hour

219,246

Estimated playtime per role

93% Survivor

Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

207

Survivor full load-out matches

290

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

22

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 056 Shinybrain 108 656 283 1 832 153 672
62 057 Pratick 108 653 184 642 482 2 440
62 058 SharKai 108 652 287 1 185 676 2 818
62 059 ṮṮᴱ LittleTeck † 108 650 943 163 731 2 655
62 060 ʚїɞ 108 645 602 1 460 440 2 212
62 061 TheRobbebas 108 641 188 341 484 2 592
62 062 Noah 是此一時期 108 620 896 550 280 1 321

Currently at

62 059 place

ṮṮᴱ LittleTeck † needs another

1 344 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,241

Obsessions healed

533

Survivors healed while you are injured

506

Survivors healed while rest are injured

668

Survivors unhooked

2,622

Survivors saved (from dying state/hook) in endgame

89

Knocked (In dying state) survivors healed

300

Survivors healed that come to you first

156

Protection hits for unhooked survivors

258

Protection hits for carried survivors

73

Survivors saved using pallet

24

Survivors affected with boon totems

3,766

Survivors affected with speed boost

32

Recovered from dying state

86

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

8

Heals completed after all generators have been completed

36

Safe unhooks while broken

10

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

214

Repaired generators

2,655

Repaired damaged generators

2,154

Successful skill checks

26,993

Exit gates opened

284

Hex totems cleansed

118

Hex totems blessed

1

Chests opened

297

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

141

Great skill checks while injured

371

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

554

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,483

Hits dodged by vaults

316

Basic attacks and projectiles dodged

3,424

Escapes after stunning killer using pallet

846

Escapes from killer gasp

53

Hooks sabotaged

47

Chases escaped after being injured in this chase

1,267

Chases lost by hiding in locker

11

Revealed killer aura

495

Unhooked yourself

14

Amount of screams

4,418

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

731

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

9

Escapes with new item

156

Escapes with somebody else item

15

Escapes being injured with for over half a match

77

Escapes while being downed at most once

389

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

654

Escapes healthy or injured through hatch

37

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

163

Obsessions sacrificed

36

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

54

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

2

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

56

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

6

Make unique survivors scream

87

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

86

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

13

Survivors hit after they drop a pallet during chase

135

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

131

Killer vaults in chase

59

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

102

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

41

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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