Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

241,929,710

Max blood points amount spent on one character

19,757,795

Highest prestige level

100

Mystery boxes opened

1,766

Time played

1486h 46m

Time played in last two weeks

0m

Blood points per hour

162,722

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

272

Survivor full load-out matches

2,834

Ultra rare addon warded without a protection ward

1,127

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

25

Ultra rare offering burned

55

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 267 Junin 241 955 161 4 955 474 2 174
29 268 ขนมเปี๊ยะ 241 954 548 3 266 1 101 4 444
29 269 Architekh 241 936 622 1 121 1 816 7 254
29 270 Saki-hime 241 929 710 151 1 899 7 848
29 271 IlIYORENIlI 241 909 076 4 943 1 314 4 761
29 272 miracle! 241 908 502 4 158 1 359 5 183
29 273 RoolesFox 241 903 098 1 352 2 037 7 685

Currently at

29 270 place

Saki-hime needs another

6 912 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,999

Obsessions healed

1,679

Survivors healed while you are injured

1,000

Survivors healed while rest are injured

1,858

Survivors unhooked

8,065

Survivors saved (from dying state/hook) in endgame

393

Knocked (In dying state) survivors healed

554

Survivors healed that come to you first

464

Protection hits for unhooked survivors

539

Protection hits for carried survivors

79

Survivors saved using pallet

5

Survivors affected with boon totems

8,610

Survivors affected with speed boost

0

Recovered from dying state

275

Take a hit with the Endurance status effect

78

Survivors healed in the Basement

84

Heals completed after all generators have been completed

71

Safe unhooks while broken

4

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

2,319

Repaired generators

7,848

Repaired damaged generators

4,728

Successful skill checks

78,879

Exit gates opened

627

Hex totems cleansed

399

Hex totems blessed

4

Chests opened

916

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

106

Matches with 300+ seconds of repairing generators

17

Matches in that picked up and used special item

274

Great skill checks while injured

668

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,024

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,559

Hits dodged by vaults

377

Basic attacks and projectiles dodged

7,090

Escapes after stunning killer using pallet

833

Escapes from killer gasp

134

Hooks sabotaged

239

Chases escaped after being injured in this chase

2,759

Chases lost by hiding in locker

4

Revealed killer aura

1,008

Unhooked yourself

21

Amount of screams

9,823

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,700

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

311

Pallet stun the Killer while holding a rare, common, or uncommon item

151

Trials where you've revealed or seen the Killer's aura 11+ times

1,772

Escapes

Escapes

Total escapes

1,899

Escapes crawling (In dying state) through exit gates

212

Escapes through hatch

311

Escapes through hatch crawling (In dying state)

36

Escapes with new item

307

Escapes with somebody else item

38

Escapes being injured with for over half a match

45

Escapes while being downed at most once

948

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,376

Escapes healthy or injured through hatch

275

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

22

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

17

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

15

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

25

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

19

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

151

Obsessions sacrificed

9

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

9

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

3

Survivors hit after they drop a pallet during chase

21

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

464

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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