Total blood points earned

180,117,713

Max blood points amount spent on one character

11,015,000

Time played

763h 33m

Time played in last two weeks

4h 48m

Blood points per hour

235,895

Estimated playtime per role

51% Survivor

Killer 49%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

146

Survivor full load-out matches

662

Ultra rare addon warded without a protection ward

53

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

461

Killer full load-out matches

498

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
49 705 Coco 180 123 862 1 486 925 3 736
49 706 ttv.Yume BoopSnoot 180 119 658 1 281 1 416 6 437
49 707 $tenly7 180 117 974 1 967 473 2 064
49 708 Lazarus 180 117 713 1 859 472 2 387
49 709 Yes my pussys green 180 104 381 431 575 2 464
49 710 hate me 180 101 061 3 459 847 3 026
49 711 Junk Dog Joe 180 097 882 4 121 562 1 970

Currently at

49 708 place

Lazarus needs another

261 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,682

Obsessions healed

332

Survivors healed while you are injured

382

Survivors healed while rest are injured

779

Survivors unhooked

2,220

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

130

Survivors healed that come to you first

152

Protection hits for unhooked survivors

122

Protection hits for carried survivors

15

Survivors saved using pallet

0

Survivors affected with boon totems

10,132

Survivors affected with speed boost

10

Recovered from dying state

113

Take a hit with the Endurance status effect

86

Survivors healed in the Basement

41

Heals completed after all generators have been completed

97

Safe unhooks while broken

47

Protection hits during End Game

39

Objective actions

Objective actions

Highest prestige level

18

Mystery boxes opened

245

Items depleted

366

Repaired generators

2,387

Repaired damaged generators

873

Successful skill checks

31,164

Exit gates opened

199

Hex totems cleansed

80

Hex totems blessed

0

Chests opened

307

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

102

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

198

Great skill checks while injured

1,605

Swap held Survivor items for new ones from chests (counts once per chest)

101

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,744

Finished repairs of generators while injured

86

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,153

Hits dodged by vaults

216

Basic attacks and projectiles dodged

2,581

Escapes after stunning killer using pallet

420

Escapes from killer gasp

45

Hooks sabotaged

48

Chases escaped after being injured in this chase

1,182

Chases lost by hiding in locker

1

Revealed killer aura

1,143

Unhooked yourself

10

Amount of screams

7,815

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,560

Blind killer using flashlight

102

Perform a fast vault within 3 seconds of getting hit

527

Pallet stun the Killer while holding a rare, common, or uncommon item

426

Trials where you've revealed or seen the Killer's aura 11+ times

274

Escapes

Escapes

Total escapes

472

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

6

Escapes with new item

100

Escapes with somebody else item

10

Escapes being injured with for over half a match

64

Escapes while being downed at most once

291

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

401

Escapes healthy or injured through hatch

31

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,859

Obsessions sacrificed

413

Kills (Memento mories)

320

Kills (Memento mories) or sacrifices after last generator

328

All survivors sacrificed or killed (Memento Mori) before the last generator

126

Hooks

Hooks

Different survivors hooked in basement

360

Basement trees (3 or 4 survivors hooked in basement in this same time)

67

Survivors hooked while all remaining were injured

282

Survivors hooked before single generator was repaired

1,524

Survivors hooked in endgame

146

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

999

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

104

Survivors grabbed while cleansing a totem

7

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

745

Survivors injured while in the basement

117

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

400

Oblivious effect applied

1,978

Survivors with Exposed effect downed

296

Survivors downed while carrying another survivor

73

Make unique survivors scream

3,408

Survivors hit with haste effect

463

Injure or down survivors who are Hindered

412

Survivors that holding Special Item hit

635

Survivors downed next to a raised pallet

3,048

Survivors downed in Exit Gate

46

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

301

Hatches closed

162

Survivors hit after they drop a pallet during chase

1,636

Survivors hit while carrying another survivor

181

Survivors detected using killer instinct

2,734

Killer vaults in chase

861

Survivors grabbed while performing a vault

65

Meters fallen

5,875

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

60

Uncloak attacks (The Wraith)

202

Blink attacks (The Nurse)

202

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

202

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

209

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

373

Trials where all survivors suffered from madness 3 (The Doctor)

64

Hatchets thrown (The Huntress)

737

Survivors put to sleep (The Nightmare)

196

Reverse bear-traps put on survivors (The Pig)

30

Survivors sent to Cage of Atonement (The Executioner)

100

Survivors hit with Lethal Rush (The Blight)

234

Max Lacerations dealt (The Trickster)

60

Survivors with Broken effect downed

523

Condemned survivors (The Onryō)

631

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

25

Survivors hit during Tail attack (The Xenomorph)

85

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

282

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

54

Damage Survivor pursued by a Guard (The First)

59

Perfectly times grab attacks (The Ghoul)

26

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

74

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

89

Intoxicated survivors downed (The Clown)

70

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

89

Marked survivors downed (The Ghostface)

72

Survivors downed with Demon Fury (The Oni)

68

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

54

Survivors downed with Dire Crows (The Artist)

27

Survivors downed during Nightfall (The Dredge)

219

Down survivor you recently teleported to (The Singularity)

161

Down survivor using UVX (The Unknown)

40

Whip downs (The Krause)

35

Killer abilities chart

Killer abilities chart

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