Total blood points earned
567,991,954
Max blood points amount spent on one character
44,342,434
Time played
2794h 3m
Time played in last two weeks
3h 16m
Blood points per hour
203,286
Estimated playtime per role
96% Survivor
Killer 4%
Survivor
Survivor perfect matches (5 000 points each category)
589
Survivor full load-out matches
1,722
Ultra rare addon warded without a protection ward
428
Bronze II
47 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
68
Killer full load-out matches
144
Ultra rare offering burned
24
Ash IV
2 / 42
KillerLeaderboards
Currently at
14 673 place
Deep needs another
36 399 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
9,347
Obsessions healed
1,650
Survivors healed while you are injured
1,393
Survivors healed while rest are injured
2,706
Survivors unhooked
12,787
Survivors saved (from dying state/hook) in endgame
567
Knocked (In dying state) survivors healed
802
Survivors healed that come to you first
715
Protection hits for unhooked survivors
1,000
Protection hits for carried survivors
149
Survivors saved using pallet
32
Survivors affected with boon totems
33,115
Survivors affected with speed boost
68
Recovered from dying state
201
Take a hit with the Endurance status effect
156
Survivors healed in the Basement
22
Heals completed after all generators have been completed
114
Safe unhooks while broken
3
Protection hits during End Game
38
Objective actions
Highest prestige level
100
Mystery boxes opened
3,368
Items depleted
1,742
Repaired generators
16,659
Repaired damaged generators
11,806
Successful skill checks
154,112
Exit gates opened
1,641
Hex totems cleansed
576
Hex totems blessed
6
Chests opened
3,095
Chests opened in basement
304
Escapes when playing without any perk and repaired generator(s)
323
Matches with 300+ seconds of repairing generators
38
Matches in that picked up and used special item
349
Great skill checks while injured
1,548
Swap held Survivor items for new ones from chests (counts once per chest)
214
Highest bloodweb level
51
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
2,107
Finished repairs of generators while injured
40
Chests opened with a key
11
Boldness actions
Vaults in chase
7,246
Hits dodged by vaults
434
Basic attacks and projectiles dodged
11,549
Escapes after stunning killer using pallet
1,954
Escapes from killer gasp
194
Hooks sabotaged
406
Chases escaped after being injured in this chase
5,330
Chases lost by hiding in locker
366
Revealed killer aura
1,695
Unhooked yourself
121
Amount of screams
11,253
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Reveal the Killer's aura for a total of 60 seconds in a single trial
6,060
Blind killer using flashlight
54
Perform a fast vault within 3 seconds of getting hit
338
Pallet stun the Killer while holding a rare, common, or uncommon item
359
Trials where you've revealed or seen the Killer's aura 11+ times
1,478
Escapes
Total escapes
3,839
Escapes crawling (In dying state) through exit gates
311
Escapes through hatch
580
Escapes through hatch crawling (In dying state)
58
Escapes with new item
1,290
Escapes with somebody else item
113
Escapes being injured with for over half a match
283
Escapes while being downed at most once
1,952
Escapes after unhooked yourself
61
Escapes as obsession without getting a hit as last survivor
35
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
22
Escape through hatch using key
6
Escapes after fixing last generator as lone survivor
15
Escapes through exit gates
2,948
Escapes healthy or injured through hatch
522
Escaped by
85% Exit Gates
Hatch 15%
Find and use the Hand or Eye of Vecna and escape a Trial
6
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
46
Campbell's Chapel (Upstairs Main Building)
21
Family Residence (Main Building)
32
Sanctum of Wrath (Upstairs on Shrine)
22
Mother's Dwelling (Upstairs Cottage)
30
Temple of Purgation (Main Building Basement)
16
The Pale Rose (Steamboat)
31
The Game (Bathroom)
52
Mount Ormond Resort (Chalet/Main Building)
37
Dead Dawg Saloon (Upstairs Saloon)
47
Treatment Theatre (Operation Theatre)
39
Midwich Elementary School
25
Raccoon City Police Station (1st Floor Main Hall)
38
Eyrie of Crows (Inside Eyrie)
29
Garden of Joy (Upstairs Main Building)
28
Shattered Square (Upstairs Main Building)
20
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
13
Nostromo Wreckage (Mess Hall)
7
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
64
Killer statistics
Kills
Hooks
594
Obsessions sacrificed
76
Kills (Memento mories)
38
Kills (Memento mories) or sacrifices after last generator
33
All survivors sacrificed or killed (Memento Mori) before the last generator
23
Hooks
Different survivors hooked in basement
114
Basement trees (3 or 4 survivors hooked in basement in this same time)
8
Survivors hooked while all remaining were injured
9
Survivors hooked before single generator was repaired
38
Survivors hooked in endgame
10
Territory protection
Generators damaged with at least one survivor hooked
221
Generators damaged with Undetectable effect
12
Survivors grabbed while repairing a generator
2
Survivors grabbed while cleansing a totem
2
Generators protection
74% Protected
Unprotected 26%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
28
Survivors downed while carrying another survivor
3
Make unique survivors scream
59
Survivors hit with haste effect
18
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
196
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
15
Hatches closed
15
Survivors hit after they drop a pallet during chase
210
Survivors hit while carrying another survivor
14
Survivors detected using killer instinct
13
Killer vaults in chase
30
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
3
Uncloak attacks (The Wraith)
1
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
214
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
2,136
Trials where all survivors suffered from madness 3 (The Doctor)
101
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
1
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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