Overall statistics
Account overall
Total blood points earned
727,117,325
Max blood points amount spent on one character
57,939,370
Highest prestige level
96
Mystery boxes opened
5,627
Time played
4211h 11m
Time played in last two weeks
15h 34m
Blood points per hour
172,663
Estimated playtime per role
97% Survivor
Killer 3%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
14
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
658
Survivor full load-out matches
4,104
Ultra rare addon warded without a protection ward
310
Ash IV
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
130
Killer full load-out matches
267
Ultra rare offering burned
34
Ash IV
4 / 42
KillerLeaderboards
Currently at
9 509 place
squid james needs another
51 991 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
13,624
Obsessions healed
3,361
Survivors healed while you are injured
2,966
Survivors healed while rest are injured
4,728
Survivors unhooked
16,424
Survivors saved (from dying state/hook) in endgame
789
Knocked (In dying state) survivors healed
1,493
Survivors healed that come to you first
1,114
Protection hits for unhooked survivors
1,521
Protection hits for carried survivors
248
Survivors saved using pallet
15
Survivors affected with boon totems
86,183
Survivors affected with speed boost
314
Recovered from dying state
793
Take a hit with the Endurance status effect
418
Survivors healed in the Basement
55
Heals completed after all generators have been completed
537
Safe unhooks while broken
43
Protection hits during End Game
239
Objective actions
Items depleted
5,375
Repaired generators
24,841
Repaired damaged generators
16,957
Successful skill checks
254,497
Exit gates opened
2,364
Hex totems cleansed
1,053
Hex totems blessed
24
Chests opened
1,587
Chests opened in basement
205
Escapes when playing without any perk and repaired generator(s)
527
Matches with 300+ seconds of repairing generators
3,931
Matches in that picked up and used special item
1,219
Great skill checks while injured
3,853
Swap held Survivor items for new ones from chests (counts once per chest)
219
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
10
Healing or repairing skill checks
12,972
Finished repairs of generators while injured
371
Chests opened with a key
30
Boldness actions
Vaults in chase
14,667
Hits dodged by vaults
1,232
Basic attacks and projectiles dodged
26,482
Escapes after stunning killer using pallet
2,972
Escapes from killer gasp
430
Hooks sabotaged
761
Chases escaped after being injured in this chase
9,293
Chases lost by hiding in locker
86
Revealed killer aura
51,931
Unhooked yourself
111
Amount of screams
36,547
Reveal the Killer's aura for a total of 60 seconds in a single trial
92,100
Blind killer using flashlight
369
Perform a fast vault within 3 seconds of getting hit
1,334
Pallet stun the Killer while holding a rare, common, or uncommon item
658
Trials where you've revealed or seen the Killer's aura 11+ times
9,609
Escapes
Total escapes
5,146
Escapes crawling (In dying state) through exit gates
491
Escapes through hatch
505
Escapes through hatch crawling (In dying state)
57
Escapes with new item
904
Escapes with somebody else item
94
Escapes being injured with for over half a match
507
Escapes while being downed at most once
3,078
Escapes after unhooked yourself
31
Escapes as obsession without getting a hit as last survivor
45
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
16
Escape through hatch using key
59
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
4,150
Escapes healthy or injured through hatch
448
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
18
Escapes from maps
Disturbed Ward (Upstairs Main Building)
31
Campbell's Chapel (Upstairs Main Building)
33
Family Residence (Main Building)
41
Sanctum of Wrath (Upstairs on Shrine)
41
Mother's Dwelling (Upstairs Cottage)
29
Temple of Purgation (Main Building Basement)
29
The Pale Rose (Steamboat)
43
The Game (Bathroom)
54
Mount Ormond Resort (Chalet/Main Building)
64
Dead Dawg Saloon (Upstairs Saloon)
57
Treatment Theatre (Operation Theatre)
60
Midwich Elementary School
47
Raccoon City Police Station (1st Floor Main Hall)
94
Eyrie of Crows (Inside Eyrie)
49
Garden of Joy (Upstairs Main Building)
22
Shattered Square (Upstairs Main Building)
30
Shelter Woods (by Command Centre)
8
Toba Landing repair (Upstairs Main Building)
19
Nostromo Wreckage (Mess Hall)
25
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
7
Fallen Refuge
5
Raccoon City Police Exit Opened and Escaped
83
Killer statistics
Kills
Hooks
562
Obsessions sacrificed
146
Kills (Memento mories)
37
Kills (Memento mories) or sacrifices after last generator
132
All survivors sacrificed or killed (Memento Mori) before the last generator
55
Hooks
Different survivors hooked in basement
82
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
70
Survivors hooked before single generator was repaired
358
Survivors hooked in endgame
91
Territory protection
Generators damaged with at least one survivor hooked
454
Generators damaged with Undetectable effect
201
Survivors grabbed while repairing a generator
46
Survivors grabbed while cleansing a totem
2
Generators protection
63% Protected
Unprotected 38%
Hit survivors with a basic attack while you are Undetectable
127
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
11
Oblivious effect applied
35
Survivors with Exposed effect downed
236
Survivors downed while carrying another survivor
22
Make unique survivors scream
301
Survivors hit with haste effect
141
Injure or down survivors who are Hindered
1
Survivors that holding Special Item hit
38
Survivors downed next to a raised pallet
598
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
5
Preventing escape
Survivors grabbed from locker
12
Hatches closed
67
Survivors hit after they drop a pallet during chase
460
Survivors hit while carrying another survivor
55
Survivors detected using killer instinct
155
Killer vaults in chase
94
Survivors grabbed while performing a vault
2
Meters fallen
121
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
1,872
Blink attacks (The Nurse)
66
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
226
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
47
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
25
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
498
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
25
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
64
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
21
Survivors downed while having max Sickness (The Plague)
220
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
8
Survivors downed with Dire Crows (The Artist)
2
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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