Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

226,793,585

Max blood points amount spent on one character

16,277,158

Highest prestige level

10

Mystery boxes opened

1,432

Time played

1206h 39m

Time played in last two weeks

52m

Blood points per hour

187,953

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

813

Killer full load-out matches

805

Ultra rare offering burned

42

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 525 Starry 78 484 939 1 632 730 2 714
66 526 ARTPOP ! 78 483 577 860 290 1 396
66 527 moosey 78 480 992 634 425 1 991
66 528 Marms 78 480 513 2 390 293 1 606
66 529 literallyacrab 78 479 212 700 334 1 683
66 530 AB04 78 476 297 1 992 259 1 449
66 531 UAE 78 474 041 2 381 209 1 076

Currently at

66 528 place

Marms needs another

479 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,519

Obsessions healed

248

Survivors healed while you are injured

400

Survivors healed while rest are injured

416

Survivors unhooked

1,866

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

122

Survivors healed that come to you first

118

Protection hits for unhooked survivors

180

Protection hits for carried survivors

30

Survivors saved using pallet

4

Survivors affected with boon totems

4,366

Survivors affected with speed boost

39

Recovered from dying state

84

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

12

Heals completed after all generators have been completed

26

Safe unhooks while broken

4

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

206

Repaired generators

3,115

Repaired damaged generators

1,315

Successful skill checks

25,505

Exit gates opened

337

Hex totems cleansed

123

Hex totems blessed

2

Chests opened

388

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

181

Great skill checks while injured

669

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

351

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,329

Hits dodged by vaults

245

Basic attacks and projectiles dodged

1,807

Escapes after stunning killer using pallet

293

Escapes from killer gasp

41

Hooks sabotaged

41

Chases escaped after being injured in this chase

759

Chases lost by hiding in locker

13

Revealed killer aura

355

Unhooked yourself

16

Amount of screams

4,000

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

142

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

89

Escapes

Escapes

Total escapes

589

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

7

Escapes with new item

172

Escapes with somebody else item

21

Escapes being injured with for over half a match

70

Escapes while being downed at most once

284

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

519

Escapes healthy or injured through hatch

38

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,254

Obsessions sacrificed

899

Kills (Memento mories)

284

Kills (Memento mories) or sacrifices after last generator

762

All survivors sacrificed or killed (Memento Mori) before the last generator

647

Hooks

Hooks

Different survivors hooked in basement

815

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

381

Survivors hooked before single generator was repaired

1,328

Survivors hooked in endgame

244

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,360

Generators damaged with Undetectable effect

414

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

22

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

386

Survivors injured while in the basement

53

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

671

Oblivious effect applied

1,443

Survivors with Exposed effect downed

395

Survivors downed while carrying another survivor

88

Make unique survivors scream

2,713

Survivors hit with haste effect

912

Injure or down survivors who are Hindered

143

Survivors that holding Special Item hit

389

Survivors downed next to a raised pallet

3,933

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

216

Hatches closed

391

Survivors hit after they drop a pallet during chase

2,586

Survivors hit while carrying another survivor

431

Survivors detected using killer instinct

3,195

Killer vaults in chase

2,268

Survivors grabbed while performing a vault

20

Meters fallen

2,227

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

740

Blink attacks (The Nurse)

822

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

162

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

782

Trials where each survivor was hit after teleport (The Hag)

22

Shocks (The Doctor)

1,089

Trials where all survivors suffered from madness 3 (The Doctor)

136

Hatchets thrown (The Huntress)

3,179

Survivors put to sleep (The Nightmare)

1,535

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

36

Survivors hit with Lethal Rush (The Blight)

497

Max Lacerations dealt (The Trickster)

201

Survivors with Broken effect downed

423

Condemned survivors (The Onryō)

159

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

70

Survivors hit during Tail attack (The Xenomorph)

532

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

405

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

59

Damage Survivor pursued by a Guard (The First)

156

Perfectly times grab attacks (The Ghoul)

298

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

222

Intoxicated survivors downed (The Clown)

78

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

176

Survivors downed while having max Sickness (The Plague)

209

Marked survivors downed (The Ghostface)

271

Survivors downed with Demon Fury (The Oni)

64

Survivors downed while speared (The Deathslinger)

141

Survivors downed with Victor clinging (The Twins)

37

Survivors downed while contaminated (The Nemesis)

154

Survivors downed with Dire Crows (The Artist)

113

Survivors downed during Nightfall (The Dredge)

36

Down survivor you recently teleported to (The Singularity)

74

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

16

Killer abilities chart

Killer abilities chart

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