Total blood points earned

334,405,433

Max blood points amount spent on one character

31,501,000

Time played

1842h 13m

Time played in last two weeks

1h 26m

Blood points per hour

181,523

Estimated playtime per role

48% Survivor

Killer 52%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

279

Survivor full load-out matches

942

Ultra rare addon warded without a protection ward

104

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

1,247

Killer full load-out matches

1,933

Ultra rare offering burned

5

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 670 卧槽车队!休息一把o.O 334 437 293 2 047 716 2 093
29 671 Hide Nagachika 334 436 097 316 2 158 8 668
29 672 つづく 334 418 077 1 774 1 721 6 729
29 673 Crab Man 334 405 433 5 727 1 349 6 491
29 674 Donny 334 400 412 1 162 749 3 915
29 675 Marimo 334 397 734 3 483 959 4 809
29 676 badnico 334 368 234 246 1 585 7 534

Currently at

29 673 place

Crab Man needs another

12 644 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,640

Obsessions healed

426

Survivors healed while you are injured

737

Survivors healed while rest are injured

539

Survivors unhooked

4,191

Survivors saved (from dying state/hook) in endgame

164

Knocked (In dying state) survivors healed

465

Survivors healed that come to you first

69

Protection hits for unhooked survivors

390

Protection hits for carried survivors

117

Survivors saved using pallet

12

Survivors affected with boon totems

972

Survivors affected with speed boost

2

Recovered from dying state

102

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

5

Heals completed after all generators have been completed

36

Safe unhooks while broken

10

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

38

Mystery boxes opened

2,407

Items depleted

296

Repaired generators

6,491

Repaired damaged generators

1,881

Successful skill checks

36,288

Exit gates opened

476

Hex totems cleansed

336

Hex totems blessed

0

Chests opened

404

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

19

Matches in that picked up and used special item

54

Great skill checks while injured

227

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,339

Finished repairs of generators while injured

41

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,281

Hits dodged by vaults

464

Basic attacks and projectiles dodged

5,015

Escapes after stunning killer using pallet

461

Escapes from killer gasp

67

Hooks sabotaged

176

Chases escaped after being injured in this chase

559

Chases lost by hiding in locker

1

Revealed killer aura

101

Unhooked yourself

56

Amount of screams

2,706

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

109

Perform a fast vault within 3 seconds of getting hit

149

Pallet stun the Killer while holding a rare, common, or uncommon item

168

Trials where you've revealed or seen the Killer's aura 11+ times

81

Escapes

Escapes

Total escapes

1,349

Escapes crawling (In dying state) through exit gates

111

Escapes through hatch

124

Escapes through hatch crawling (In dying state)

16

Escapes with new item

149

Escapes with somebody else item

25

Escapes being injured with for over half a match

248

Escapes while being downed at most once

489

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,114

Escapes healthy or injured through hatch

108

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

23

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

19

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

21

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,727

Obsessions sacrificed

1,335

Kills (Memento mories)

249

Kills (Memento mories) or sacrifices after last generator

1,613

All survivors sacrificed or killed (Memento Mori) before the last generator

480

Hooks

Hooks

Different survivors hooked in basement

1,229

Basement trees (3 or 4 survivors hooked in basement in this same time)

70

Survivors hooked while all remaining were injured

596

Survivors hooked before single generator was repaired

1,366

Survivors hooked in endgame

624

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,303

Generators damaged with Undetectable effect

120

Survivors grabbed while repairing a generator

96

Survivors grabbed while cleansing a totem

21

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

399

Survivors injured while in the basement

100

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

314

Oblivious effect applied

1,899

Survivors with Exposed effect downed

496

Survivors downed while carrying another survivor

141

Make unique survivors scream

3,318

Survivors hit with haste effect

476

Injure or down survivors who are Hindered

239

Survivors that holding Special Item hit

888

Survivors downed next to a raised pallet

3,774

Survivors downed in Exit Gate

44

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

232

Hatches closed

420

Survivors hit after they drop a pallet during chase

4,669

Survivors hit while carrying another survivor

578

Survivors detected using killer instinct

2,239

Killer vaults in chase

2,328

Survivors grabbed while performing a vault

72

Meters fallen

7,443

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

186

Uncloak attacks (The Wraith)

519

Blink attacks (The Nurse)

503

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

728

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

339

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

538

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

1,728

Survivors put to sleep (The Nightmare)

322

Reverse bear-traps put on survivors (The Pig)

130

Survivors sent to Cage of Atonement (The Executioner)

95

Survivors hit with Lethal Rush (The Blight)

584

Max Lacerations dealt (The Trickster)

82

Survivors with Broken effect downed

192

Condemned survivors (The Onryō)

63

Slams of one Survivor into another (The Mastermind)

51

Damage Survivor pursued by a Guard (The Knight)

58

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

191

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,115

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

2,127

Intoxicated survivors downed (The Clown)

205

Survivors downed after phase walk (The Spirit)

97

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

190

Marked survivors downed (The Ghostface)

197

Survivors downed with Demon Fury (The Oni)

2,115

Survivors downed while speared (The Deathslinger)

102

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

153

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

36

Down survivor using UVX (The Unknown)

88

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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