Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,608,577

Max blood points amount spent on one character

2,444,000

Highest prestige level

11

Mystery boxes opened

128

Time played

264h 12m

Time played in last two weeks

0m

Blood points per hour

123,424

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

279

Ultra rare addon warded without a protection ward

65

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

96

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 143 brndn 32 125 809 32 101 373
90 144 spider punk 32 121 080 680 18 134
90 145 HellaDella 32 119 749 657 77 296
90 146 RealMrJinx 32 113 385 1 024 203 936
90 147 皓月 32 111 199 789 80 240
90 148 Spectrall 32 110 039 721 271 1 037
90 149 Poxxah 32 108 860 163 267 1 264

Currently at

90 146 place

RealMrJinx needs another

6 364 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

607

Obsessions healed

133

Survivors healed while you are injured

123

Survivors healed while rest are injured

177

Survivors unhooked

740

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

85

Survivors healed that come to you first

50

Protection hits for unhooked survivors

269

Protection hits for carried survivors

31

Survivors saved using pallet

5

Survivors affected with boon totems

4,344

Survivors affected with speed boost

50

Recovered from dying state

11

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

27

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

202

Repaired generators

952

Repaired damaged generators

477

Successful skill checks

14,440

Exit gates opened

90

Hex totems cleansed

107

Hex totems blessed

20

Chests opened

109

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

37

Great skill checks while injured

25

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

63

Finished repairs of generators while injured

4

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

720

Hits dodged by vaults

71

Basic attacks and projectiles dodged

1,312

Escapes after stunning killer using pallet

134

Escapes from killer gasp

36

Hooks sabotaged

50

Chases escaped after being injured in this chase

587

Chases lost by hiding in locker

35

Revealed killer aura

94

Unhooked yourself

50

Amount of screams

130

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

4

Escapes with somebody else item

3

Escapes being injured with for over half a match

13

Escapes while being downed at most once

131

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

197

Escapes healthy or injured through hatch

5

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,024

Obsessions sacrificed

68

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

272

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

172

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

10

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

42

Survivors with Exposed effect downed

195

Survivors downed while carrying another survivor

41

Make unique survivors scream

45

Survivors hit with haste effect

107

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

377

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

30

Survivors hit after they drop a pallet during chase

167

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

272

Killer vaults in chase

148

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

58

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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