Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

215,500,128

Max blood points amount spent on one character

13,262,797

Highest prestige level

22

Mystery boxes opened

1,801

Time played

2523h 38m

Time played in last two weeks

0m

Blood points per hour

85,393

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

169

Survivor full load-out matches

1,420

Ultra rare addon warded without a protection ward

105

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

181

Killer full load-out matches

308

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 161 Haridwar 8 770 696 6 95 483
108 162 Gizmo 8 768 425 500 13 53
108 163 naomix 8 768 302 160 0 0
108 164 PolarBear 8 767 775 64 105 359
108 165 Erakimous 8 765 821 1 000 100 209
108 166 Skrump 8 765 806 430 5 21
108 167 Aquos 8 762 245 200 40 176

Currently at

108 164 place

PolarBear needs another

527 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,160

Obsessions healed

729

Survivors healed while you are injured

678

Survivors healed while rest are injured

959

Survivors unhooked

3,956

Survivors saved (from dying state/hook) in endgame

160

Knocked (In dying state) survivors healed

405

Survivors healed that come to you first

310

Protection hits for unhooked survivors

412

Protection hits for carried survivors

149

Survivors saved using pallet

28

Survivors affected with boon totems

10,308

Survivors affected with speed boost

16

Recovered from dying state

460

Take a hit with the Endurance status effect

392

Survivors healed in the Basement

53

Heals completed after all generators have been completed

56

Safe unhooks while broken

33

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

977

Repaired generators

3,644

Repaired damaged generators

2,795

Successful skill checks

55,441

Exit gates opened

454

Hex totems cleansed

114

Hex totems blessed

0

Chests opened

239

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

306

Matches in that picked up and used special item

278

Great skill checks while injured

667

Swap held Survivor items for new ones from chests (counts once per chest)

73

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,033

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,842

Hits dodged by vaults

277

Basic attacks and projectiles dodged

4,541

Escapes after stunning killer using pallet

648

Escapes from killer gasp

103

Hooks sabotaged

179

Chases escaped after being injured in this chase

2,396

Chases lost by hiding in locker

4

Revealed killer aura

4,319

Unhooked yourself

97

Amount of screams

12,823

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

185

Perform a fast vault within 3 seconds of getting hit

372

Pallet stun the Killer while holding a rare, common, or uncommon item

312

Trials where you've revealed or seen the Killer's aura 11+ times

10

Escapes

Escapes

Total escapes

853

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

58

Escapes through hatch crawling (In dying state)

7

Escapes with new item

144

Escapes with somebody else item

76

Escapes being injured with for over half a match

83

Escapes while being downed at most once

543

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

714

Escapes healthy or injured through hatch

51

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

21

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

873

Obsessions sacrificed

226

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

122

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

108

Survivors hooked before single generator was repaired

531

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

503

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

3

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

50

Oblivious effect applied

149

Survivors with Exposed effect downed

133

Survivors downed while carrying another survivor

32

Make unique survivors scream

1,264

Survivors hit with haste effect

349

Injure or down survivors who are Hindered

147

Survivors that holding Special Item hit

187

Survivors downed next to a raised pallet

1,082

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

79

Survivors hit after they drop a pallet during chase

418

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

669

Killer vaults in chase

455

Survivors grabbed while performing a vault

8

Meters fallen

486

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

164

Blink attacks (The Nurse)

93

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

455

Trials where all survivors suffered from madness 3 (The Doctor)

71

Hatchets thrown (The Huntress)

3,717

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

87

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

197

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

62

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19,671

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

51

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

37

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

59

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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