Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,065,139

Max blood points amount spent on one character

8,013,687

Highest prestige level

84

Mystery boxes opened

594

Time played

513h 29m

Time played in last two weeks

17h 39m

Blood points per hour

214,350

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

160

Survivor full load-out matches

609

Ultra rare addon warded without a protection ward

164

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

0

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 728 mukki 15 058 086 97 151 731
102 729 qhoice 15 057 787 17 78 388
102 730 jociunia 15 056 873 22 118 480
102 731 Kauyb456 15 055 712 91 69 341
102 732 쇼콜라 15 051 893 351 17 69
102 733 Jorn 15 049 468 25 61 334
102 734 NorbertWasHere 15 048 392 20 38 176

Currently at

102 731 place

Kauyb456 needs another

1 161 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,595

Obsessions healed

328

Survivors healed while you are injured

218

Survivors healed while rest are injured

657

Survivors unhooked

1,740

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

97

Survivors healed that come to you first

183

Protection hits for unhooked survivors

89

Protection hits for carried survivors

22

Survivors saved using pallet

3

Survivors affected with boon totems

7,475

Survivors affected with speed boost

2

Recovered from dying state

86

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

16

Heals completed after all generators have been completed

108

Safe unhooks while broken

9

Protection hits during End Game

41

Objective actions

Objective actions

Items depleted

628

Repaired generators

2,118

Repaired damaged generators

817

Successful skill checks

24,890

Exit gates opened

158

Hex totems cleansed

110

Hex totems blessed

1

Chests opened

521

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

128

Matches with 300+ seconds of repairing generators

905

Matches in that picked up and used special item

245

Great skill checks while injured

1,199

Swap held Survivor items for new ones from chests (counts once per chest)

128

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,624

Finished repairs of generators while injured

70

Chests opened with a key

17

Boldness actions

Boldness actions

Vaults in chase

2,342

Hits dodged by vaults

144

Basic attacks and projectiles dodged

2,424

Escapes after stunning killer using pallet

642

Escapes from killer gasp

13

Hooks sabotaged

15

Chases escaped after being injured in this chase

1,421

Chases lost by hiding in locker

8

Revealed killer aura

872

Unhooked yourself

10

Amount of screams

6,043

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,260

Blind killer using flashlight

136

Perform a fast vault within 3 seconds of getting hit

494

Pallet stun the Killer while holding a rare, common, or uncommon item

550

Trials where you've revealed or seen the Killer's aura 11+ times

1,379

Escapes

Escapes

Total escapes

494

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

76

Escapes through hatch crawling (In dying state)

9

Escapes with new item

132

Escapes with somebody else item

10

Escapes being injured with for over half a match

27

Escapes while being downed at most once

340

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

379

Escapes healthy or injured through hatch

67

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

270

Obsessions sacrificed

55

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

135

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

84

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

18

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

4

Make unique survivors scream

381

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

286

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

15

Survivors hit after they drop a pallet during chase

117

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

108

Killer vaults in chase

47

Survivors grabbed while performing a vault

2

Meters fallen

360

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

19

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

4

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

236

Survivors put to sleep (The Nightmare)

5

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

208

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

26

Killer abilities chart

Killer abilities chart

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