Overall statistics
Account overall
Total blood points earned
783,817,155
Max blood points amount spent on one character
56,012,339
Highest prestige level
100
Mystery boxes opened
4,054
Time played
4808h 29m
Time played in last two weeks
61h 24m
Blood points per hour
163,007
Estimated playtime per role
89% Survivor
Killer 11%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,023
Survivor full load-out matches
8,907
Ultra rare addon warded without a protection ward
4,311
Iridescent II
51 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
415
Killer full load-out matches
1,060
Ultra rare offering burned
133
Bronze IV
27 / 42
KillerLeaderboards
Currently at
7 069 place
DylanDarkwind needs another
139 451 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,183
Obsessions healed
2,075
Survivors healed while you are injured
1,657
Survivors healed while rest are injured
2,321
Survivors unhooked
18,718
Survivors saved (from dying state/hook) in endgame
971
Knocked (In dying state) survivors healed
1,703
Survivors healed that come to you first
619
Protection hits for unhooked survivors
2,080
Protection hits for carried survivors
605
Survivors saved using pallet
78
Survivors affected with boon totems
24,049
Survivors affected with speed boost
43
Recovered from dying state
825
Take a hit with the Endurance status effect
737
Survivors healed in the Basement
906
Heals completed after all generators have been completed
218
Safe unhooks while broken
39
Protection hits during End Game
95
Objective actions
Items depleted
5,399
Repaired generators
21,814
Repaired damaged generators
11,006
Successful skill checks
215,812
Exit gates opened
2,371
Hex totems cleansed
1,291
Hex totems blessed
27
Chests opened
2,037
Chests opened in basement
389
Escapes when playing without any perk and repaired generator(s)
72
Matches with 300+ seconds of repairing generators
2,768
Matches in that picked up and used special item
695
Great skill checks while injured
5,205
Swap held Survivor items for new ones from chests (counts once per chest)
186
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
5,489
Finished repairs of generators while injured
318
Chests opened with a key
1
Boldness actions
Vaults in chase
16,947
Hits dodged by vaults
1,459
Basic attacks and projectiles dodged
15,979
Escapes after stunning killer using pallet
5,124
Escapes from killer gasp
306
Hooks sabotaged
657
Chases escaped after being injured in this chase
6,799
Chases lost by hiding in locker
118
Revealed killer aura
4,472
Unhooked yourself
377
Amount of screams
25,763
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,800
Blind killer using flashlight
327
Perform a fast vault within 3 seconds of getting hit
1,051
Pallet stun the Killer while holding a rare, common, or uncommon item
1,140
Trials where you've revealed or seen the Killer's aura 11+ times
51
Escapes
Total escapes
4,981
Escapes crawling (In dying state) through exit gates
367
Escapes through hatch
654
Escapes through hatch crawling (In dying state)
75
Escapes with new item
715
Escapes with somebody else item
61
Escapes being injured with for over half a match
309
Escapes while being downed at most once
2,343
Escapes after unhooked yourself
152
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
10
Escape through hatch using key
23
Escapes after fixing last generator as lone survivor
10
Escapes through exit gates
3,960
Escapes healthy or injured through hatch
579
Escaped by
87% Exit Gates
Hatch 13%
Find and use the Hand or Eye of Vecna and escape a Trial
11
Escapes while broken
24
Escapes from maps
Disturbed Ward (Upstairs Main Building)
50
Campbell's Chapel (Upstairs Main Building)
49
Family Residence (Main Building)
37
Sanctum of Wrath (Upstairs on Shrine)
39
Mother's Dwelling (Upstairs Cottage)
36
Temple of Purgation (Main Building Basement)
47
The Pale Rose (Steamboat)
77
The Game (Bathroom)
80
Mount Ormond Resort (Chalet/Main Building)
108
Dead Dawg Saloon (Upstairs Saloon)
71
Treatment Theatre (Operation Theatre)
92
Midwich Elementary School
90
Raccoon City Police Station (1st Floor Main Hall)
51
Eyrie of Crows (Inside Eyrie)
39
Garden of Joy (Upstairs Main Building)
25
Shattered Square (Upstairs Main Building)
24
Shelter Woods (by Command Centre)
16
Toba Landing repair (Upstairs Main Building)
24
Nostromo Wreckage (Mess Hall)
13
Greenville Square (Movie theatre)
18
Forgotten Ruins (Torture Room)
17
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
63
Killer statistics
Kills
Hooks
2,214
Obsessions sacrificed
453
Kills (Memento mories)
369
Kills (Memento mories) or sacrifices after last generator
625
All survivors sacrificed or killed (Memento Mori) before the last generator
190
Hooks
Different survivors hooked in basement
616
Basement trees (3 or 4 survivors hooked in basement in this same time)
22
Survivors hooked while all remaining were injured
102
Survivors hooked before single generator was repaired
653
Survivors hooked in endgame
265
Territory protection
Generators damaged with at least one survivor hooked
2,022
Generators damaged with Undetectable effect
296
Survivors grabbed while repairing a generator
124
Survivors grabbed while cleansing a totem
21
Generators protection
55% Protected
Unprotected 45%
Hit survivors with a basic attack while you are Undetectable
343
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
430
Oblivious effect applied
839
Survivors with Exposed effect downed
763
Survivors downed while carrying another survivor
35
Make unique survivors scream
707
Survivors hit with haste effect
166
Injure or down survivors who are Hindered
32
Survivors that holding Special Item hit
116
Survivors downed next to a raised pallet
1,605
Survivors downed in Exit Gate
12
Survivors downed withit 30 seconds of breaking pallet or wall
49
Preventing escape
Survivors grabbed from locker
100
Hatches closed
248
Survivors hit after they drop a pallet during chase
1,796
Survivors hit while carrying another survivor
217
Survivors detected using killer instinct
1,407
Killer vaults in chase
622
Survivors grabbed while performing a vault
7
Meters fallen
1,334
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
8
Uncloak attacks (The Wraith)
758
Blink attacks (The Nurse)
44
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
244
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
257
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
912
Trials where all survivors suffered from madness 3 (The Doctor)
106
Hatchets thrown (The Huntress)
663
Survivors put to sleep (The Nightmare)
740
Reverse bear-traps put on survivors (The Pig)
205
Survivors sent to Cage of Atonement (The Executioner)
73
Survivors hit with Lethal Rush (The Blight)
28
Max Lacerations dealt (The Trickster)
107
Survivors with Broken effect downed
73
Condemned survivors (The Onryō)
163
Slams of one Survivor into another (The Mastermind)
4
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
8
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
67
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
21
Damage Survivor pursued by a Guard (The First)
48
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
13
Survivors interrupted in Security Office (The Animatronic)
3
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
8,227
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
129
Intoxicated survivors downed (The Clown)
163
Survivors downed after phase walk (The Spirit)
21
Deep wounded survivors downed (The Legion)
116
Survivors downed while having max Sickness (The Plague)
54
Marked survivors downed (The Ghostface)
253
Survivors downed with Demon Fury (The Oni)
7
Survivors downed while speared (The Deathslinger)
31
Survivors downed with Victor clinging (The Twins)
1
Survivors downed while contaminated (The Nemesis)
127
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
9
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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