Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

350,068,633

Max blood points amount spent on one character

26,895,290

Highest prestige level

100

Mystery boxes opened

1,883

Time played

1602h 41m

Time played in last two weeks

10h 45m

Blood points per hour

218,427

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

366

Survivor full load-out matches

2,306

Ultra rare addon warded without a protection ward

394

Survivor rank
Iridescent I

Iridescent I

Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

116

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
25 100 shirakami 280 513 797 3 415 1 883 7 441
25 101 bunnysaigey 280 460 581 1 705 946 4 380
25 102 MavTheDane 280 451 529 4 274 268 1 407
25 103 PajarmaMama 280 448 186 270 1 537 7 839
25 104 PossessiveParmesan31 280 445 277 2 507 1 262 4 183
25 105 pil 280 441 770 3 932 741 2 955
25 106 magnaillusion 280 430 834 6 648 1 595 6 531

Currently at

25 103 place

PajarmaMama needs another

3 343 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,027

Obsessions healed

1,598

Survivors healed while you are injured

1,299

Survivors healed while rest are injured

3,089

Survivors unhooked

8,287

Survivors saved (from dying state/hook) in endgame

251

Knocked (In dying state) survivors healed

543

Survivors healed that come to you first

682

Protection hits for unhooked survivors

690

Protection hits for carried survivors

84

Survivors saved using pallet

18

Survivors affected with boon totems

29,357

Survivors affected with speed boost

96

Recovered from dying state

345

Take a hit with the Endurance status effect

174

Survivors healed in the Basement

37

Heals completed after all generators have been completed

396

Safe unhooks while broken

54

Protection hits during End Game

90

Objective actions

Objective actions

Items depleted

2,921

Repaired generators

9,667

Repaired damaged generators

2,803

Successful skill checks

117,452

Exit gates opened

893

Hex totems cleansed

359

Hex totems blessed

21

Chests opened

1,294

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

434

Matches with 300+ seconds of repairing generators

1,214

Matches in that picked up and used special item

602

Great skill checks while injured

2,496

Swap held Survivor items for new ones from chests (counts once per chest)

307

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

5,820

Finished repairs of generators while injured

116

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,326

Hits dodged by vaults

262

Basic attacks and projectiles dodged

8,120

Escapes after stunning killer using pallet

905

Escapes from killer gasp

234

Hooks sabotaged

154

Chases escaped after being injured in this chase

4,130

Chases lost by hiding in locker

11

Revealed killer aura

1,284

Unhooked yourself

23

Amount of screams

16,665

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,200

Blind killer using flashlight

70

Perform a fast vault within 3 seconds of getting hit

555

Pallet stun the Killer while holding a rare, common, or uncommon item

496

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,910

Escapes crawling (In dying state) through exit gates

93

Escapes through hatch

153

Escapes through hatch crawling (In dying state)

22

Escapes with new item

357

Escapes with somebody else item

10

Escapes being injured with for over half a match

91

Escapes while being downed at most once

1,229

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,664

Escapes healthy or injured through hatch

131

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

9

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

32

Midwich Elementary School

23

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

23

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

8

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

34

Killer statistics

Killer statistics

Kills

Kills

Hooks

273

Obsessions sacrificed

63

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

140

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

85

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

44

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

64

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

9

Make unique survivors scream

152

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

360

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

33

Survivors hit after they drop a pallet during chase

167

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

400

Killer vaults in chase

27

Survivors grabbed while performing a vault

1

Meters fallen

181

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

80

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

41

Survivors put to sleep (The Nightmare)

25

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

11

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

4

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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