Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,339,896

Max blood points amount spent on one character

2,412,000

Highest prestige level

10

Mystery boxes opened

157

Time played

758h 18m

Time played in last two weeks

0m

Blood points per hour

54,517

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

23

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 515 gingerposh 30 390 221 648 109 460
88 516 kunoz 30 387 594 350 282 1 254
88 517 LTS 30 387 580 192 129 613
88 518 Talal_GG 30 387 381 202 242 1 170
88 519 Djokson 30 387 154 299 273 975
88 520 RnZt 30 380 250 329 128 581
88 521 korzix 30 378 087 387 92 473

Currently at

88 518 place

Talal_GG needs another

199 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,083

Obsessions healed

249

Survivors healed while you are injured

257

Survivors healed while rest are injured

473

Survivors unhooked

1,087

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

156

Survivors healed that come to you first

71

Protection hits for unhooked survivors

131

Protection hits for carried survivors

43

Survivors saved using pallet

6

Survivors affected with boon totems

1,408

Survivors affected with speed boost

0

Recovered from dying state

76

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

0

Heals completed after all generators have been completed

2

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

90

Repaired generators

1,396

Repaired damaged generators

293

Successful skill checks

12,409

Exit gates opened

110

Hex totems cleansed

40

Hex totems blessed

4

Chests opened

95

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

22

Great skill checks while injured

132

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

52

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

767

Hits dodged by vaults

87

Basic attacks and projectiles dodged

2,259

Escapes after stunning killer using pallet

226

Escapes from killer gasp

48

Hooks sabotaged

48

Chases escaped after being injured in this chase

394

Chases lost by hiding in locker

1

Revealed killer aura

71

Unhooked yourself

5

Amount of screams

1,931

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

60

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

290

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

3

Escapes with new item

39

Escapes with somebody else item

8

Escapes being injured with for over half a match

17

Escapes while being downed at most once

184

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

244

Escapes healthy or injured through hatch

11

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

273

Obsessions sacrificed

71

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

48

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

130

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

140

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

20

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

3

Make unique survivors scream

237

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

218

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

21

Survivors hit after they drop a pallet during chase

160

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

145

Killer vaults in chase

59

Survivors grabbed while performing a vault

3

Meters fallen

59

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

4

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

113

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

36

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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