Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

143,261,054

Max blood points amount spent on one character

15,671,785

Highest prestige level

12

Mystery boxes opened

466

Time played

528h 3m

Time played in last two weeks

28h 4m

Blood points per hour

271,302

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

179

Ultra rare addon warded without a protection ward

9

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

608

Killer full load-out matches

975

Ultra rare offering burned

28

Killer rank
Iridescent I

Iridescent I

Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 971 Ligma 65 422 608 422 325 974
69 972 loporlp 65 419 591 890 474 1 729
69 973 Arima 65 419 257 431 398 2 014
69 974 John F. Kennedy 65 414 092 1 268 75 398
69 975 Пиво-Тян 65 413 199 356 400 1 984
69 976 蜜瓜瓜瓜瓜 65 412 166 45 724 2 603
69 977 eagle_wee 65 384 335 811 626 2 164

Currently at

69 974 place

John F. Kennedy needs another

5 165 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

334

Obsessions healed

76

Survivors healed while you are injured

65

Survivors healed while rest are injured

117

Survivors unhooked

370

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

34

Protection hits for unhooked survivors

32

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

944

Survivors affected with speed boost

7

Recovered from dying state

19

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

192

Repaired generators

523

Repaired damaged generators

533

Successful skill checks

5,511

Exit gates opened

49

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

69

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

18

Great skill checks while injured

51

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

307

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

371

Hits dodged by vaults

25

Basic attacks and projectiles dodged

503

Escapes after stunning killer using pallet

72

Escapes from killer gasp

17

Hooks sabotaged

12

Chases escaped after being injured in this chase

224

Chases lost by hiding in locker

1

Revealed killer aura

234

Unhooked yourself

3

Amount of screams

1,161

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

13

Trials where you've revealed or seen the Killer's aura 11+ times

69

Escapes

Escapes

Total escapes

96

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

8

Escapes while being downed at most once

51

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

80

Escapes healthy or injured through hatch

11

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,675

Obsessions sacrificed

673

Kills (Memento mories)

197

Kills (Memento mories) or sacrifices after last generator

605

All survivors sacrificed or killed (Memento Mori) before the last generator

401

Hooks

Hooks

Different survivors hooked in basement

459

Basement trees (3 or 4 survivors hooked in basement in this same time)

72

Survivors hooked while all remaining were injured

337

Survivors hooked before single generator was repaired

1,350

Survivors hooked in endgame

340

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,353

Generators damaged with Undetectable effect

416

Survivors grabbed while repairing a generator

91

Survivors grabbed while cleansing a totem

14

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

250

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,247

Oblivious effect applied

4,423

Survivors with Exposed effect downed

257

Survivors downed while carrying another survivor

122

Make unique survivors scream

3,553

Survivors hit with haste effect

1,221

Injure or down survivors who are Hindered

286

Survivors that holding Special Item hit

300

Survivors downed next to a raised pallet

3,888

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

236

Preventing escape

Preventing escape

Survivors grabbed from locker

159

Hatches closed

240

Survivors hit after they drop a pallet during chase

2,222

Survivors hit while carrying another survivor

366

Survivors detected using killer instinct

2,621

Killer vaults in chase

1,795

Survivors grabbed while performing a vault

27

Meters fallen

2,443

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

50

Uncloak attacks (The Wraith)

695

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

435

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

256

Trials where all survivors suffered from madness 3 (The Doctor)

201

Hatchets thrown (The Huntress)

509

Survivors put to sleep (The Nightmare)

2,423

Reverse bear-traps put on survivors (The Pig)

430

Survivors sent to Cage of Atonement (The Executioner)

96

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

217

Condemned survivors (The Onryō)

66

Slams of one Survivor into another (The Mastermind)

14

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

168

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

32

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

331

Intoxicated survivors downed (The Clown)

45

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

216

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

15

Survivors downed while speared (The Deathslinger)

92

Survivors downed with Victor clinging (The Twins)

34

Survivors downed while contaminated (The Nemesis)

159

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

90

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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