Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

236,223,720

Max blood points amount spent on one character

15,397,147

Highest prestige level

58

Mystery boxes opened

1,293

Time played

1748h 57m

Time played in last two weeks

0m

Blood points per hour

2,251

Estimated playtime per role

Survivor 72%
Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

81

Survivor rank

Ash III, 1 pipes

Survivor full load-out matches

1,592

Ultra rare addon warded without a protection ward

400

Items depleted

1,057

Survivor Adepts

Adepts got 34
Adepts left 17
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

278

Killer rank

Ash IV

Killer full load-out matches

800

Ultra rare offering burned

94

Killer Adepts

Adepts got 12
Adepts left 30
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,270

Obsessions healed

630

Survivors healed while you are injured

726

Survivors healed while rest are injured

1,178

Survivors unhooked

3,651

Survivors saved (from dying state/hook) in endgame

99

Knocked (In dying state) survivors healed

396

Survivors healed that come to you first

325

Protection hits for unhooked survivors

471

Protection hits for carried survivors

80

Survivors saved using pallet

12

Survivors affected with boon totems

11,812

Survivors affected with speed boost

27

Recovered from dying state

333

Take a hit with the Endurance status effect

139

Survivors healed in the Basement

3

Heals completed after all generators have been completed

5

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Repaired generators

6,599

Repaired damaged generators

2,667

Successful skill checks

70,801

Exit gates opened

713

Hex totems cleansed

251

Hex totems blessed

5

Chests opened

866

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

30

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

127

Great skill checks while injured

430

Swap held Survivor items for new ones from chests (counts once per chest)

71

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

26

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,267

Hits dodged by vaults

506

Basic attacks and projectiles dodged

7,622

Escapes after stunning killer using pallet

708

Escapes from killer gasp

370

Hooks sabotaged

101

Chases escaped after being injured in this chase

1,603

Chases lost by hiding in locker

12

Revealed killer aura

2,568

Unhooked yourself

23

Amount of screams

8,622

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

245

Perform a fast vault within 3 seconds of getting hit

276

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,273

Escapes crawling (In dying state) through exit gates

113

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

13

Escapes with new item

272

Escapes with somebody else item

13

Escapes being injured with for over half a match

120

Escapes while being downed at most once

691

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

15

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,083

Escapes healthy or injured through hatch

64

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

10

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

28

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,012

Obsessions sacrificed

482

Kills (Memento mories)

165

Kills (Memento mories) or sacrifices after last generator

488

All survivors sacrificed or killed (Memento Mori) before the last generator

291

Hooks

Hooks

Different survivors hooked in basement

436

Basement trees (3 or 4 survivors hooked in basement in this same time)

142

Survivors hooked while all remaining were injured

264

Survivors hooked before single generator was repaired

767

Survivors hooked in endgame

352

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

927

Generators damaged with Undetectable effect

136

Survivors grabbed while repairing a generator

71

Survivors grabbed while cleansing a totem

16

Generators protection

Protected 70%
Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

137

Survivors injured while in the basement

81

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

334

Oblivious effect applied

941

Survivors with Exposed effect downed

521

Survivors downed while carrying another survivor

43

Make unique survivors scream

1,893

Survivors hit with haste effect

822

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

66

Survivors downed next to a raised pallet

2,115

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

185

Survivors hit after they drop a pallet during chase

1,449

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

215

Killer vaults in chase

356

Survivors grabbed while performing a vault

2

Meters fallen

295

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

210

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

6,164

Trials where each survivor was hit after teleport (The Hag)

125

Shocks (The Doctor)

23

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

340

Survivors put to sleep (The Nightmare)

105

Reverse bear-traps put on survivors (The Pig)

949

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

143

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

29

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

18

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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