Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

131,590,293

Max blood points amount spent on one character

22,070,315

Highest prestige level

14

Mystery boxes opened

935

Time played

886h 33m

Time played in last two weeks

0m

Blood points per hour

148,430

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

116

Survivor full load-out matches

290

Ultra rare addon warded without a protection ward

55

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

397

Killer full load-out matches

598

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 231 DoomsDay 131 612 916 1 764 441 1 882
56 232 mikethebike 131 604 369 869 374 1 629
56 233 spurnyy 131 599 634 1 180 1 430 5 617
56 234 DerEckenLooter 131 590 293 1 645 511 2 325
56 236 Victorep06 131 586 855 1 328 154 826
56 237 Schulenkritiker 131 586 832 3 083 62 308

Currently at

56 234 place

DerEckenLooter needs another

9 341 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,527

Obsessions healed

276

Survivors healed while you are injured

332

Survivors healed while rest are injured

404

Survivors unhooked

1,951

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

232

Survivors healed that come to you first

57

Protection hits for unhooked survivors

215

Protection hits for carried survivors

52

Survivors saved using pallet

4

Survivors affected with boon totems

1,434

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

50

Survivors healed in the Basement

7

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

454

Repaired generators

2,325

Repaired damaged generators

936

Successful skill checks

20,284

Exit gates opened

218

Hex totems cleansed

127

Hex totems blessed

0

Chests opened

512

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

71

Great skill checks while injured

541

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,957

Hits dodged by vaults

160

Basic attacks and projectiles dodged

2,434

Escapes after stunning killer using pallet

342

Escapes from killer gasp

55

Hooks sabotaged

203

Chases escaped after being injured in this chase

633

Chases lost by hiding in locker

3

Revealed killer aura

192

Unhooked yourself

14

Amount of screams

3,380

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

511

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

10

Escapes with new item

179

Escapes with somebody else item

31

Escapes being injured with for over half a match

36

Escapes while being downed at most once

243

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

415

Escapes healthy or injured through hatch

53

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

5

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,645

Obsessions sacrificed

333

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

383

All survivors sacrificed or killed (Memento Mori) before the last generator

172

Hooks

Hooks

Different survivors hooked in basement

407

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

197

Survivors hooked before single generator was repaired

409

Survivors hooked in endgame

181

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,159

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

78

Survivors grabbed while cleansing a totem

10

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

83

Oblivious effect applied

376

Survivors with Exposed effect downed

346

Survivors downed while carrying another survivor

57

Make unique survivors scream

831

Survivors hit with haste effect

211

Injure or down survivors who are Hindered

91

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

1,215

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

83

Hatches closed

190

Survivors hit after they drop a pallet during chase

1,104

Survivors hit while carrying another survivor

260

Survivors detected using killer instinct

291

Killer vaults in chase

501

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

165

Blink attacks (The Nurse)

1,823

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

178

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

1,531

Survivors put to sleep (The Nightmare)

26

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

41

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

418

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

67

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,739

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

295

Intoxicated survivors downed (The Clown)

10

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

218

Survivors downed while having max Sickness (The Plague)

97

Marked survivors downed (The Ghostface)

186

Survivors downed with Demon Fury (The Oni)

264

Survivors downed while speared (The Deathslinger)

114

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

133

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

92

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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