Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,433,633

Max blood points amount spent on one character

3,936,396

Highest prestige level

30

Mystery boxes opened

333

Time played

447h 5m

Time played in last two weeks

0m

Blood points per hour

126,226

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

20

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

113

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 223 Chaotx_Nivramztilb 51 565 368 854 37 184
77 224 Yamato2402 51 564 816 202 353 1 302
77 225 Adze 51 563 602 980 351 1 807
77 226 DarkEternell 51 560 974 419 390 1 952
77 227 Azar 51 553 805 689 77 356
77 228 livbee 51 550 941 134 547 2 523
77 229 GeT_RiGhT 51 523 437 927 241 844

Currently at

77 226 place

DarkEternell needs another

2 628 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,054

Obsessions healed

294

Survivors healed while you are injured

138

Survivors healed while rest are injured

284

Survivors unhooked

1,441

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

127

Protection hits for unhooked survivors

112

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

2,894

Survivors affected with speed boost

4

Recovered from dying state

54

Take a hit with the Endurance status effect

80

Survivors healed in the Basement

2

Heals completed after all generators have been completed

5

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

53

Repaired generators

2,078

Repaired damaged generators

1,331

Successful skill checks

25,511

Exit gates opened

206

Hex totems cleansed

91

Hex totems blessed

1

Chests opened

78

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

44

Great skill checks while injured

187

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

269

Finished repairs of generators while injured

14

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,426

Hits dodged by vaults

180

Basic attacks and projectiles dodged

2,228

Escapes after stunning killer using pallet

343

Escapes from killer gasp

29

Hooks sabotaged

6

Chases escaped after being injured in this chase

1,020

Chases lost by hiding in locker

1

Revealed killer aura

72

Unhooked yourself

9

Amount of screams

2,517

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

416

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

6

Escapes with new item

37

Escapes with somebody else item

6

Escapes being injured with for over half a match

16

Escapes while being downed at most once

253

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

357

Escapes healthy or injured through hatch

26

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

419

Obsessions sacrificed

103

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

118

All survivors sacrificed or killed (Memento Mori) before the last generator

40

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

144

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

190

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

15

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

10

Make unique survivors scream

272

Survivors hit with haste effect

221

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

495

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

40

Survivors hit after they drop a pallet during chase

260

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

273

Killer vaults in chase

184

Survivors grabbed while performing a vault

2

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

394

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

111

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

287

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

261

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

74

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,193

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

73

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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