Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,404,272

Max blood points amount spent on one character

740,000

Highest prestige level

5

Mystery boxes opened

35

Time played

131h 46m

Time played in last two weeks

0m

Blood points per hour

86,549

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

98

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

37

Killer full load-out matches

33

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 959 ZeakQ 9 957 346 7 73 445
105 960 onlyfans dimo4ka 9 955 997 0 104 379
105 961 oK 9 955 275 186 55 206
105 962 w1ten @bandit 9 953 596 196 42 294
105 963 Fozeyr 9 953 040 82 163 759
105 964 megan dic'chiis 9 952 288 186 47 212
105 965 imbek 9 950 010 356 63 281

Currently at

105 962 place

w1ten @bandit needs another

1 679 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

195

Obsessions healed

43

Survivors healed while you are injured

38

Survivors healed while rest are injured

82

Survivors unhooked

245

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

25

Protection hits for unhooked survivors

34

Protection hits for carried survivors

9

Survivors saved using pallet

0

Survivors affected with boon totems

400

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

8

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

85

Repaired generators

346

Repaired damaged generators

109

Successful skill checks

4,732

Exit gates opened

29

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

65

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

14

Great skill checks while injured

97

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

227

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

258

Hits dodged by vaults

22

Basic attacks and projectiles dodged

268

Escapes after stunning killer using pallet

33

Escapes from killer gasp

8

Hooks sabotaged

6

Chases escaped after being injured in this chase

130

Chases lost by hiding in locker

1

Revealed killer aura

210

Unhooked yourself

3

Amount of screams

1,110

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

51

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

2

Escapes being injured with for over half a match

7

Escapes while being downed at most once

33

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

46

Escapes healthy or injured through hatch

4

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

201

Obsessions sacrificed

33

Kills (Memento mories)

36

Kills (Memento mories) or sacrifices after last generator

29

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

101

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

115

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

1

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

54

Survivors with Exposed effect downed

65

Survivors downed while carrying another survivor

8

Make unique survivors scream

306

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

267

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

8

Survivors hit after they drop a pallet during chase

101

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

34

Killer vaults in chase

144

Survivors grabbed while performing a vault

0

Meters fallen

22

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

37

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

82

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

51

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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