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Lokhir

76561198137419510

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,363,346

Max blood points amount spent on one character

4,083,902

Highest prestige level

24

Mystery boxes opened

217

Time played

296h 2m

Time played in last two weeks

38h 13m

Blood points per hour

132,969

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

219

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

27

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 438 mlopez21 12 418 453 349 241 1 307
105 439 Adrian 12 418 346 122 259 1 289
105 440 TNT44777 12 417 301 51 77 364
105 441 Lokhir 12 414 881 111 168 681
105 442 Zed 12 412 733 151 86 572
105 443 Фотограф наливает чай 12 412 680 27 64 405
105 444 Hollow Void 12 412 586 303 2 20

Currently at

105 441 place

Lokhir needs another

2 420 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

506

Obsessions healed

103

Survivors healed while you are injured

71

Survivors healed while rest are injured

96

Survivors unhooked

601

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

36

Survivors healed that come to you first

21

Protection hits for unhooked survivors

46

Protection hits for carried survivors

24

Survivors saved using pallet

4

Survivors affected with boon totems

495

Survivors affected with speed boost

0

Recovered from dying state

22

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

5

Heals completed after all generators have been completed

16

Safe unhooks while broken

2

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

354

Repaired generators

1,034

Repaired damaged generators

275

Successful skill checks

9,377

Exit gates opened

138

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

160

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

22

Great skill checks while injured

237

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,452

Finished repairs of generators while injured

51

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

617

Hits dodged by vaults

51

Basic attacks and projectiles dodged

582

Escapes after stunning killer using pallet

124

Escapes from killer gasp

17

Hooks sabotaged

54

Chases escaped after being injured in this chase

198

Chases lost by hiding in locker

0

Revealed killer aura

7

Unhooked yourself

1

Amount of screams

1,294

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

70

Pallet stun the Killer while holding a rare, common, or uncommon item

62

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

244

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

0

Escapes with new item

73

Escapes with somebody else item

7

Escapes being injured with for over half a match

13

Escapes while being downed at most once

96

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

195

Escapes healthy or injured through hatch

36

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

141

Obsessions sacrificed

31

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

64

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

58

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

2

Make unique survivors scream

117

Survivors hit with haste effect

13

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

105

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

9

Survivors hit after they drop a pallet during chase

50

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

0

Killer vaults in chase

22

Survivors grabbed while performing a vault

1

Meters fallen

28

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

39

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

11

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

193

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

32

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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