Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,488,487

Max blood points amount spent on one character

2,926,000

Highest prestige level

9

Mystery boxes opened

158

Time played

277h 22m

Time played in last two weeks

0m

Blood points per hour

145,975

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

16

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

209

Killer full load-out matches

280

Ultra rare offering burned

4

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 948 Hades 38 425 034 926 2 18
88 949 MoonlightCarnage 38 422 143 423 267 1 111
88 950 Synthetic Nightmare 38 419 312 940 186 638
88 951 Mega-Hund 38 418 424 1 207 115 646
88 952 Maechy 38 418 405 362 455 1 882
88 953 Kanyes Cousin 38 417 168 739 151 530
88 954 maya 38 415 350 83 215 1 130

Currently at

88 951 place

Mega-Hund needs another

888 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

254

Obsessions healed

19

Survivors healed while you are injured

62

Survivors healed while rest are injured

21

Survivors unhooked

287

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

9

Survivors healed that come to you first

10

Protection hits for unhooked survivors

55

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

254

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

21

Repaired generators

659

Repaired damaged generators

290

Successful skill checks

2,833

Exit gates opened

58

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

163

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

388

Hits dodged by vaults

38

Basic attacks and projectiles dodged

202

Escapes after stunning killer using pallet

12

Escapes from killer gasp

20

Hooks sabotaged

45

Chases escaped after being injured in this chase

58

Chases lost by hiding in locker

0

Revealed killer aura

128

Unhooked yourself

6

Amount of screams

15

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

119

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

45

Escapes with somebody else item

4

Escapes being injured with for over half a match

5

Escapes while being downed at most once

35

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

92

Escapes healthy or injured through hatch

12

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,257

Obsessions sacrificed

273

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

317

All survivors sacrificed or killed (Memento Mori) before the last generator

178

Hooks

Hooks

Different survivors hooked in basement

216

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

47

Survivors hooked before single generator was repaired

251

Survivors hooked in endgame

96

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

981

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

50

Oblivious effect applied

133

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

22

Make unique survivors scream

542

Survivors hit with haste effect

261

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

663

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

80

Survivors hit after they drop a pallet during chase

854

Survivors hit while carrying another survivor

130

Survivors detected using killer instinct

427

Killer vaults in chase

356

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

48

Uncloak attacks (The Wraith)

253

Blink attacks (The Nurse)

109

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

130

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

68

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

120

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

770

Survivors put to sleep (The Nightmare)

349

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

66

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

9

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

785

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

54

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

89

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

47

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

133

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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