Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,957,641

Max blood points amount spent on one character

2,545,192

Highest prestige level

7

Mystery boxes opened

443

Time played

421h 51m

Time played in last two weeks

3h 21m

Blood points per hour

120,796

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

16

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

119

Killer full load-out matches

94

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 195 Astral 25 493 147 442 183 690
94 196 Replicant 25 492 919 5 159 705
94 197 Arminskas 25 491 883 444 95 489
94 198 GodsTurtle 25 491 835 297 92 460
94 199 Swordley 25 490 132 395 119 383
94 200 zxcv 25 488 394 1 491 338 851
94 201 Fíla 25 485 676 428 200 1 146

Currently at

94 198 place

GodsTurtle needs another

48 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

515

Obsessions healed

123

Survivors healed while you are injured

81

Survivors healed while rest are injured

169

Survivors unhooked

568

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

46

Protection hits for unhooked survivors

21

Protection hits for carried survivors

10

Survivors saved using pallet

0

Survivors affected with boon totems

988

Survivors affected with speed boost

1

Recovered from dying state

47

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

4

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

205

Repaired generators

684

Repaired damaged generators

272

Successful skill checks

10,046

Exit gates opened

68

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

242

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

110

Great skill checks while injured

147

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

118

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

402

Hits dodged by vaults

37

Basic attacks and projectiles dodged

544

Escapes after stunning killer using pallet

69

Escapes from killer gasp

24

Hooks sabotaged

37

Chases escaped after being injured in this chase

292

Chases lost by hiding in locker

3

Revealed killer aura

1,712

Unhooked yourself

9

Amount of screams

3,195

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

103

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

142

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

4

Escapes with new item

45

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

103

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

112

Escapes healthy or injured through hatch

17

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

598

Obsessions sacrificed

130

Kills (Memento mories)

92

Kills (Memento mories) or sacrifices after last generator

198

All survivors sacrificed or killed (Memento Mori) before the last generator

54

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

132

Survivors hooked before single generator was repaired

295

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

360

Generators damaged with Undetectable effect

88

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

4

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

175

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

101

Oblivious effect applied

324

Survivors with Exposed effect downed

243

Survivors downed while carrying another survivor

21

Make unique survivors scream

927

Survivors hit with haste effect

242

Injure or down survivors who are Hindered

51

Survivors that holding Special Item hit

271

Survivors downed next to a raised pallet

902

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

65

Hatches closed

84

Survivors hit after they drop a pallet during chase

454

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

1,115

Killer vaults in chase

346

Survivors grabbed while performing a vault

8

Meters fallen

627

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

83

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

63

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

98

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

83

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

20

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

345

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

5

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

16

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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