Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,864,422

Max blood points amount spent on one character

3,735,403

Highest prestige level

14

Mystery boxes opened

63

Time played

374h 51m

Time played in last two weeks

0m

Blood points per hour

90,341

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

599

Ultra rare addon warded without a protection ward

147

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

63

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 434 can i pet that dawg? 31 420 290 336 79 564
93 435 Jefice 31 419 824 848 60 206
93 436 Dogabow 31 417 500 1 095 25 101
93 437 dzvonďulin 31 405 665 271 297 1 305
93 438 k 31 405 294 264 126 545
93 439 Danteurus 31 404 434 230 137 721
93 440 papa-LASH™ 31 402 588 699 78 414

Currently at

93 437 place

dzvonďulin needs another

11 835 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

993

Obsessions healed

133

Survivors healed while you are injured

203

Survivors healed while rest are injured

274

Survivors unhooked

1,126

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

144

Survivors healed that come to you first

87

Protection hits for unhooked survivors

156

Protection hits for carried survivors

60

Survivors saved using pallet

10

Survivors affected with boon totems

1,614

Survivors affected with speed boost

0

Recovered from dying state

122

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

11

Heals completed after all generators have been completed

10

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

510

Repaired generators

1,410

Repaired damaged generators

588

Successful skill checks

17,662

Exit gates opened

124

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

201

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

219

Great skill checks while injured

280

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

350

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,476

Hits dodged by vaults

148

Basic attacks and projectiles dodged

2,497

Escapes after stunning killer using pallet

317

Escapes from killer gasp

39

Hooks sabotaged

41

Chases escaped after being injured in this chase

593

Chases lost by hiding in locker

2

Revealed killer aura

53

Unhooked yourself

9

Amount of screams

4,141

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

359

Perform a fast vault within 3 seconds of getting hit

40

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

316

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

5

Escapes with new item

38

Escapes with somebody else item

3

Escapes being injured with for over half a match

25

Escapes while being downed at most once

164

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

259

Escapes healthy or injured through hatch

34

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

271

Obsessions sacrificed

58

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

94

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

182

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

3

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

7

Make unique survivors scream

182

Survivors hit with haste effect

60

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

284

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

21

Survivors hit after they drop a pallet during chase

182

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

629

Killer vaults in chase

117

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

61

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

730

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

131

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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