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Medo

76561198136038196

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

154,151,637

Max blood points amount spent on one character

11,552,000

Highest prestige level

22

Mystery boxes opened

794

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

1,154

Ultra rare addon warded without a protection ward

59

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 67%

34 / 51

Survivor
Got 34 Left 17
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

147

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 175 Ovum 63 494 064 602 190 724
71 176 LazyTanuuki 63 490 318 977 157 731
71 177 Wheel 63 490 251 1 035 104 515
71 178 Medo 63 485 809 676 703 2 856
71 179 ThatOneGamer_69 63 483 404 510 371 1 749
71 180 Sigiltfo 63 480 956 1 757 240 788
71 181 PonyWar 63 478 618 1 101 443 1 752

Currently at

71 178 place

Medo needs another

4 442 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,244

Obsessions healed

622

Survivors healed while you are injured

559

Survivors healed while rest are injured

953

Survivors unhooked

3,466

Survivors saved (from dying state/hook) in endgame

129

Knocked (In dying state) survivors healed

255

Survivors healed that come to you first

169

Protection hits for unhooked survivors

241

Protection hits for carried survivors

98

Survivors saved using pallet

5

Survivors affected with boon totems

7,800

Survivors affected with speed boost

28

Recovered from dying state

122

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

19

Heals completed after all generators have been completed

114

Safe unhooks while broken

36

Protection hits during End Game

43

Objective actions

Objective actions

Items depleted

465

Repaired generators

4,265

Repaired damaged generators

1,089

Successful skill checks

42,227

Exit gates opened

336

Hex totems cleansed

169

Hex totems blessed

2

Chests opened

418

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

67

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

254

Great skill checks while injured

734

Swap held Survivor items for new ones from chests (counts once per chest)

63

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,137

Finished repairs of generators while injured

51

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,633

Hits dodged by vaults

280

Basic attacks and projectiles dodged

3,364

Escapes after stunning killer using pallet

765

Escapes from killer gasp

36

Hooks sabotaged

82

Chases escaped after being injured in this chase

1,340

Chases lost by hiding in locker

2

Revealed killer aura

703

Unhooked yourself

15

Amount of screams

6,911

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,860

Blind killer using flashlight

227

Perform a fast vault within 3 seconds of getting hit

451

Pallet stun the Killer while holding a rare, common, or uncommon item

595

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

986

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

111

Escapes through hatch crawling (In dying state)

6

Escapes with new item

245

Escapes with somebody else item

17

Escapes being injured with for over half a match

47

Escapes while being downed at most once

393

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

824

Escapes healthy or injured through hatch

105

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

836

Obsessions sacrificed

134

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

167

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

306

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

39

Survivors with Exposed effect downed

95

Survivors downed while carrying another survivor

16

Make unique survivors scream

303

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

77

Survivors downed next to a raised pallet

319

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

29

Survivors hit after they drop a pallet during chase

326

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

691

Killer vaults in chase

290

Survivors grabbed while performing a vault

11

Meters fallen

691

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

180

Blink attacks (The Nurse)

91

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

763

Survivors put to sleep (The Nightmare)

281

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

119

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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