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minaim

76561198135308027

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,262,330

Max blood points amount spent on one character

4,522,000

Highest prestige level

10

Mystery boxes opened

583

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

129

Survivor full load-out matches

598

Ultra rare addon warded without a protection ward

55

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

166

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 006 minaim 60 262 330 560 714 2 939
75 007 Asher 57 560 969 201 771 2 789
75 008 Lély <3 Dragone 57 555 753 1 212 212 938
75 009 Shawty 57 550 591 963 208 948
75 010 疏狂 57 545 269 1 107 155 675
75 011 Smirnov 57 544 471 239 326 1 361
75 012 激光 57 542 878 740 314 1 421

Currently at

75 009 place

Shawty needs another

5 162 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

875

Obsessions healed

10

Survivors healed while you are injured

64

Survivors healed while rest are injured

22

Survivors unhooked

1,603

Survivors saved (from dying state/hook) in endgame

214

Knocked (In dying state) survivors healed

12

Survivors healed that come to you first

5

Protection hits for unhooked survivors

260

Protection hits for carried survivors

6

Survivors saved using pallet

2

Survivors affected with boon totems

33

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

37

Repaired generators

2,939

Repaired damaged generators

539

Successful skill checks

14,030

Exit gates opened

403

Hex totems cleansed

163

Hex totems blessed

0

Chests opened

341

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

14

Great skill checks while injured

52

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

296

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,128

Hits dodged by vaults

173

Basic attacks and projectiles dodged

179

Escapes after stunning killer using pallet

14

Escapes from killer gasp

21

Hooks sabotaged

28

Chases escaped after being injured in this chase

45

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

18

Amount of screams

263

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

9

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

714

Escapes crawling (In dying state) through exit gates

126

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

2

Escapes with new item

134

Escapes with somebody else item

7

Escapes being injured with for over half a match

40

Escapes while being downed at most once

199

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

523

Escapes healthy or injured through hatch

63

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

10

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

560

Obsessions sacrificed

96

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

170

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

117

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

240

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

29% Protected

Unprotected 71%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

6

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

0

Make unique survivors scream

102

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

101

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

17

Survivors hit after they drop a pallet during chase

114

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

48

Killer vaults in chase

17

Survivors grabbed while performing a vault

1

Meters fallen

181

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

128

Blink attacks (The Nurse)

243

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

223

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

398

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

22

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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