Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

223,229,363

Max blood points amount spent on one character

22,753,346

Highest prestige level

25

Mystery boxes opened

1,277

Time played

1492h 57m

Time played in last two weeks

73h 47m

Blood points per hour

2,492

Estimated playtime per role

Survivor 31%
Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

103

Survivor rank

Iridescent I

Survivor full load-out matches

70

Ultra rare addon warded without a protection ward

3

Items depleted

459

Survivor Adepts

Adepts got 30
Adepts left 21
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,160

Killer rank

Iridescent I

Killer full load-out matches

1,829

Ultra rare offering burned

53

Killer Adepts

Adepts got 33
Adepts left 9
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,330

Obsessions healed

286

Survivors healed while you are injured

187

Survivors healed while rest are injured

268

Survivors unhooked

1,908

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

155

Survivors healed that come to you first

61

Protection hits for unhooked survivors

185

Protection hits for carried survivors

52

Survivors saved using pallet

2

Survivors affected with boon totems

4,959

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

11

Heals completed after all generators have been completed

25

Safe unhooks while broken

0

Protection hits during End Game

12

Objective actions

Objective actions

Repaired generators

2,922

Repaired damaged generators

1,881

Successful skill checks

25,380

Exit gates opened

330

Hex totems cleansed

139

Hex totems blessed

15

Chests opened

981

Chests opened in basement

168

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

26

Great skill checks while injured

176

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,641

Finished repairs of generators while injured

21

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,861

Hits dodged by vaults

167

Basic attacks and projectiles dodged

2,172

Escapes after stunning killer using pallet

509

Escapes from killer gasp

46

Hooks sabotaged

194

Chases escaped after being injured in this chase

602

Chases lost by hiding in locker

3

Revealed killer aura

167

Unhooked yourself

14

Amount of screams

1,365

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

117

Trials where you've revealed or seen the Killer's aura 11+ times

39

Escapes

Escapes

Total escapes

641

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

88

Escapes through hatch crawling (In dying state)

8

Escapes with new item

342

Escapes with somebody else item

24

Escapes being injured with for over half a match

25

Escapes while being downed at most once

291

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

520

Escapes healthy or injured through hatch

80

Escaped by

Exit Gates 86%
Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

13

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,212

Obsessions sacrificed

1,229

Kills (Memento mories)

327

Kills (Memento mories) or sacrifices after last generator

1,557

All survivors sacrificed or killed (Memento Mori) before the last generator

652

Hooks

Hooks

Different survivors hooked in basement

1,038

Basement trees (3 or 4 survivors hooked in basement in this same time)

59

Survivors hooked while all remaining were injured

628

Survivors hooked before single generator was repaired

1,355

Survivors hooked in endgame

544

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,889

Generators damaged with Undetectable effect

436

Survivors grabbed while repairing a generator

83

Survivors grabbed while cleansing a totem

20

Generators protection

Protected 63%
Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

331

Survivors injured while in the basement

48

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

684

Oblivious effect applied

1,064

Survivors with Exposed effect downed

648

Survivors downed while carrying another survivor

93

Make unique survivors scream

2,850

Survivors hit with haste effect

1,048

Injure or down survivors who are Hindered

71

Survivors that holding Special Item hit

418

Survivors downed next to a raised pallet

4,234

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

257

Preventing escape

Preventing escape

Survivors grabbed from locker

210

Hatches closed

613

Survivors hit after they drop a pallet during chase

4,947

Survivors hit while carrying another survivor

576

Survivors detected using killer instinct

6,296

Killer vaults in chase

4,097

Survivors grabbed while performing a vault

29

Meters fallen

3,015

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

1,041

Blink attacks (The Nurse)

119

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

520

Matches finished with one or more Hex totems remaining

38

Traps triggered (The Hag)

418

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

1,302

Trials where all survivors suffered from madness 3 (The Doctor)

85

Hatchets thrown (The Huntress)

1,839

Survivors put to sleep (The Nightmare)

867

Reverse bear-traps put on survivors (The Pig)

135

Survivors sent to Cage of Atonement (The Executioner)

143

Survivors hit with Lethal Rush (The Blight)

525

Max Lacerations dealt (The Trickster)

740

Survivors with Broken effect downed

66

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

15

Damage Survivor pursued by a Guard (The Knight)

98

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

821

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

130

Perfectly times grab attacks (The Ghoul)

167

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

88

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

446

Intoxicated survivors downed (The Clown)

171

Survivors downed after phase walk (The Spirit)

142

Deep wounded survivors downed (The Legion)

988

Survivors downed while having max Sickness (The Plague)

192

Marked survivors downed (The Ghostface)

676

Survivors downed with Demon Fury (The Oni)

394

Survivors downed while speared (The Deathslinger)

171

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

231

Survivors downed with Dire Crows (The Artist)

30

Survivors downed during Nightfall (The Dredge)

62

Down survivor you recently teleported to (The Singularity)

124

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!