Total blood points earned

305,680,892

Max blood points amount spent on one character

25,260,892

Time played

3572h 41m

Time played in last two weeks

29h 35m

Blood points per hour

85,561

Estimated playtime per role

98% Survivor

Killer 2%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

446

Survivor full load-out matches

3,794

Ultra rare addon warded without a protection ward

1,179

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

34

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 003 KEIN(シンジ)_Tiktok 305 230 379 2 592 1 168 4 814
33 004 Meakan 305 216 550 1 809 1 236 5 890
33 005 MINNIGIANT 305 209 332 4 886 735 3 400
33 006 WhosChippy? 305 202 064 177 2 342 9 677
33 007 Mc Chicken Destroyer 305 199 987 1 304 1 110 5 005
33 008 Coach 305 199 130 3 843 1 241 4 317
33 009 Angel Batista 305 184 971 2 736 1 489 6 205

Currently at

33 006 place

WhosChippy? needs another

7 268 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,266

Obsessions healed

1,080

Survivors healed while you are injured

1,557

Survivors healed while rest are injured

1,828

Survivors unhooked

9,369

Survivors saved (from dying state/hook) in endgame

299

Knocked (In dying state) survivors healed

1,064

Survivors healed that come to you first

412

Protection hits for unhooked survivors

1,403

Protection hits for carried survivors

505

Survivors saved using pallet

35

Survivors affected with boon totems

17,470

Survivors affected with speed boost

180

Recovered from dying state

641

Take a hit with the Endurance status effect

442

Survivors healed in the Basement

38

Heals completed after all generators have been completed

62

Safe unhooks while broken

60

Protection hits during End Game

40

Objective actions

Objective actions

Highest prestige level

76

Mystery boxes opened

1,192

Items depleted

4,275

Repaired generators

9,687

Repaired damaged generators

3,621

Successful skill checks

109,034

Exit gates opened

1,010

Hex totems cleansed

722

Hex totems blessed

27

Chests opened

4,151

Chests opened in basement

827

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

918

Matches in that picked up and used special item

421

Great skill checks while injured

3,262

Swap held Survivor items for new ones from chests (counts once per chest)

444

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,299

Finished repairs of generators while injured

126

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

8,807

Hits dodged by vaults

1,019

Basic attacks and projectiles dodged

12,887

Escapes after stunning killer using pallet

1,921

Escapes from killer gasp

528

Hooks sabotaged

1,322

Chases escaped after being injured in this chase

3,532

Chases lost by hiding in locker

24

Revealed killer aura

1,445

Unhooked yourself

427

Amount of screams

21,358

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,980

Blind killer using flashlight

445

Perform a fast vault within 3 seconds of getting hit

567

Pallet stun the Killer while holding a rare, common, or uncommon item

568

Trials where you've revealed or seen the Killer's aura 11+ times

69

Escapes

Escapes

Total escapes

2,344

Escapes crawling (In dying state) through exit gates

165

Escapes through hatch

268

Escapes through hatch crawling (In dying state)

50

Escapes with new item

937

Escapes with somebody else item

78

Escapes being injured with for over half a match

252

Escapes while being downed at most once

1,152

Escapes after unhooked yourself

144

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

14

Escape through hatch using key

24

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

1,911

Escapes healthy or injured through hatch

218

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

23

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

20

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

18

The Pale Rose (Steamboat)

11

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

30

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

25

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

12

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

8

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

177

Obsessions sacrificed

24

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

2

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

100

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

6

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

1

Make unique survivors scream

17

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

13

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

1

Survivors hit after they drop a pallet during chase

82

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

22

Killer vaults in chase

11

Survivors grabbed while performing a vault

0

Meters fallen

25

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

64

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

40

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

68

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

4

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

14

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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