Total blood points earned

158,943,404

Max blood points amount spent on one character

17,262,000

Time played

1027h 10m

Time played in last two weeks

17h 57m

Blood points per hour

154,740

Estimated playtime per role

66% Survivor

Killer 34%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

235

Survivor full load-out matches

2,352

Ultra rare addon warded without a protection ward

464

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

134

Killer full load-out matches

137

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 450 hye 158 949 590 1 865 966 4 333
54 451 Sunnylegs 158 945 912 845 389 2 209
54 452 Angy 158 945 379 190 2 115 9 779
54 453 Hex: Za Warudo 158 943 404 1 314 996 3 259
54 454 enyk19 158 942 005 1 722 547 2 618
54 455 Yukiii 158 935 006 991 531 2 370
54 456 Slumdog87 158 929 762 3 980 564 2 692

Currently at

54 453 place

Hex: Za Warudo needs another

1 975 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,032

Obsessions healed

800

Survivors healed while you are injured

940

Survivors healed while rest are injured

1,129

Survivors unhooked

2,799

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

467

Survivors healed that come to you first

244

Protection hits for unhooked survivors

540

Protection hits for carried survivors

236

Survivors saved using pallet

97

Survivors affected with boon totems

8,686

Survivors affected with speed boost

59

Recovered from dying state

96

Take a hit with the Endurance status effect

280

Survivors healed in the Basement

3

Heals completed after all generators have been completed

36

Safe unhooks while broken

6

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,039

Items depleted

889

Repaired generators

3,259

Repaired damaged generators

1,851

Successful skill checks

47,631

Exit gates opened

381

Hex totems cleansed

180

Hex totems blessed

22

Chests opened

234

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

59

Great skill checks while injured

586

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,028

Finished repairs of generators while injured

72

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,712

Hits dodged by vaults

612

Basic attacks and projectiles dodged

10,293

Escapes after stunning killer using pallet

1,892

Escapes from killer gasp

107

Hooks sabotaged

70

Chases escaped after being injured in this chase

2,610

Chases lost by hiding in locker

17

Revealed killer aura

791

Unhooked yourself

89

Amount of screams

4,392

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

419

Perform a fast vault within 3 seconds of getting hit

122

Pallet stun the Killer while holding a rare, common, or uncommon item

94

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

996

Escapes crawling (In dying state) through exit gates

105

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

18

Escapes with new item

54

Escapes with somebody else item

13

Escapes being injured with for over half a match

165

Escapes while being downed at most once

537

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

834

Escapes healthy or injured through hatch

39

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,314

Obsessions sacrificed

204

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

186

All survivors sacrificed or killed (Memento Mori) before the last generator

122

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

379

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

354

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

12

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

49

Survivors with Exposed effect downed

178

Survivors downed while carrying another survivor

38

Make unique survivors scream

468

Survivors hit with haste effect

193

Injure or down survivors who are Hindered

30

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

500

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

52

Survivors hit after they drop a pallet during chase

466

Survivors hit while carrying another survivor

101

Survivors detected using killer instinct

262

Killer vaults in chase

143

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

419

Blink attacks (The Nurse)

668

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

310

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

513

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

1,158

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

104

Max Lacerations dealt (The Trickster)

84

Survivors with Broken effect downed

104

Condemned survivors (The Onryō)

15

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

119

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

162

Intoxicated survivors downed (The Clown)

140

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

143

Survivors downed while speared (The Deathslinger)

84

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

72

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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