Overall statistics
Account overall
Total blood points earned
452,031,332
Max blood points amount spent on one character
47,061,188
Highest prestige level
100
Mystery boxes opened
2,921
Time played
2295h 28m
Time played in last two weeks
29m
Blood points per hour
196,924
Estimated playtime per role
69% Survivor
Killer 31%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
628
Survivor full load-out matches
2,477
Ultra rare addon warded without a protection ward
409
Ash IV
3 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,038
Killer full load-out matches
1,312
Ultra rare offering burned
25
Ash IV
3 / 42
KillerLeaderboards
Currently at
16 426 place
Marsh needs another
13 713 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
6,515
Obsessions healed
1,181
Survivors healed while you are injured
1,529
Survivors healed while rest are injured
1,821
Survivors unhooked
10,815
Survivors saved (from dying state/hook) in endgame
979
Knocked (In dying state) survivors healed
1,212
Survivors healed that come to you first
355
Protection hits for unhooked survivors
1,293
Protection hits for carried survivors
520
Survivors saved using pallet
108
Survivors affected with boon totems
27,563
Survivors affected with speed boost
433
Recovered from dying state
951
Take a hit with the Endurance status effect
618
Survivors healed in the Basement
28
Heals completed after all generators have been completed
218
Safe unhooks while broken
9
Protection hits during End Game
114
Objective actions
Items depleted
1,735
Repaired generators
9,836
Repaired damaged generators
3,628
Successful skill checks
91,159
Exit gates opened
1,118
Hex totems cleansed
454
Hex totems blessed
69
Chests opened
2,155
Chests opened in basement
482
Escapes when playing without any perk and repaired generator(s)
40
Matches with 300+ seconds of repairing generators
56
Matches in that picked up and used special item
553
Great skill checks while injured
2,169
Swap held Survivor items for new ones from chests (counts once per chest)
98
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,861
Finished repairs of generators while injured
105
Chests opened with a key
0
Boldness actions
Vaults in chase
9,879
Hits dodged by vaults
1,006
Basic attacks and projectiles dodged
8,516
Escapes after stunning killer using pallet
1,931
Escapes from killer gasp
168
Hooks sabotaged
240
Chases escaped after being injured in this chase
3,525
Chases lost by hiding in locker
27
Revealed killer aura
1,653
Unhooked yourself
391
Amount of screams
12,885
Reveal the Killer's aura for a total of 60 seconds in a single trial
5,700
Blind killer using flashlight
696
Perform a fast vault within 3 seconds of getting hit
618
Pallet stun the Killer while holding a rare, common, or uncommon item
731
Trials where you've revealed or seen the Killer's aura 11+ times
72
Escapes
Total escapes
3,020
Escapes crawling (In dying state) through exit gates
583
Escapes through hatch
378
Escapes through hatch crawling (In dying state)
31
Escapes with new item
841
Escapes with somebody else item
68
Escapes being injured with for over half a match
319
Escapes while being downed at most once
1,344
Escapes after unhooked yourself
233
Escapes as obsession without getting a hit as last survivor
7
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
10
Escape through hatch using key
7
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
2,059
Escapes healthy or injured through hatch
347
Escaped by
87% Exit Gates
Hatch 13%
Find and use the Hand or Eye of Vecna and escape a Trial
15
Escapes while broken
22
Escapes from maps
Disturbed Ward (Upstairs Main Building)
59
Campbell's Chapel (Upstairs Main Building)
34
Family Residence (Main Building)
21
Sanctum of Wrath (Upstairs on Shrine)
24
Mother's Dwelling (Upstairs Cottage)
48
Temple of Purgation (Main Building Basement)
29
The Pale Rose (Steamboat)
28
The Game (Bathroom)
28
Mount Ormond Resort (Chalet/Main Building)
53
Dead Dawg Saloon (Upstairs Saloon)
38
Treatment Theatre (Operation Theatre)
33
Midwich Elementary School
27
Raccoon City Police Station (1st Floor Main Hall)
23
Eyrie of Crows (Inside Eyrie)
15
Garden of Joy (Upstairs Main Building)
17
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
13
Nostromo Wreckage (Mess Hall)
16
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
4
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
18
Killer statistics
Kills
Hooks
3,479
Obsessions sacrificed
788
Kills (Memento mories)
393
Kills (Memento mories) or sacrifices after last generator
860
All survivors sacrificed or killed (Memento Mori) before the last generator
228
Hooks
Different survivors hooked in basement
550
Basement trees (3 or 4 survivors hooked in basement in this same time)
52
Survivors hooked while all remaining were injured
429
Survivors hooked before single generator was repaired
1,850
Survivors hooked in endgame
240
Territory protection
Generators damaged with at least one survivor hooked
2,158
Generators damaged with Undetectable effect
141
Survivors grabbed while repairing a generator
82
Survivors grabbed while cleansing a totem
23
Generators protection
51% Protected
Unprotected 49%
Hit survivors with a basic attack while you are Undetectable
734
Survivors injured while in the basement
77
Downs and effects
Survivors with Oblivious effect downed
204
Oblivious effect applied
4,114
Survivors with Exposed effect downed
683
Survivors downed while carrying another survivor
310
Make unique survivors scream
4,363
Survivors hit with haste effect
1,450
Injure or down survivors who are Hindered
243
Survivors that holding Special Item hit
434
Survivors downed next to a raised pallet
5,661
Survivors downed in Exit Gate
14
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
237
Hatches closed
248
Survivors hit after they drop a pallet during chase
3,507
Survivors hit while carrying another survivor
954
Survivors detected using killer instinct
4,148
Killer vaults in chase
1,773
Survivors grabbed while performing a vault
14
Meters fallen
3,267
Merciless Victories with 3 Universal Perks
1
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
6
Uncloak attacks (The Wraith)
195
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
52
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
69
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
21
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
8,451
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
1
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
21
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
275
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
7
Survivors downed with Demon Fury (The Oni)
343
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
13
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
121
Whip downs (The Krause)
0
Killer abilities chart
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