Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,536,806

Max blood points amount spent on one character

6,182,000

Highest prestige level

10

Mystery boxes opened

376

Time played

432h 59m

Time played in last two weeks

31h 1m

Blood points per hour

192,933

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

103

Survivor full load-out matches

515

Ultra rare addon warded without a protection ward

45

Survivor rank
Iridescent II

Iridescent II

1 / 5 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

62

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 006 Plusbb 83 547 068 381 1 047 4 915
67 007 Cooke 83 543 093 1 152 175 797
67 008 ScarNoMercy 83 541 927 2 194 129 615
67 009 Flashy flash 83 536 806 233 455 1 876
67 010 EpicEevee 83 531 568 2 631 45 147
67 011 whisper_dead 83 528 714 51 472 2 208
67 012 spongefreak 83 524 949 1 704 139 664

Currently at

67 009 place

Flashy flash needs another

5 121 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,308

Obsessions healed

307

Survivors healed while you are injured

279

Survivors healed while rest are injured

440

Survivors unhooked

1,548

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

187

Survivors healed that come to you first

131

Protection hits for unhooked survivors

85

Protection hits for carried survivors

37

Survivors saved using pallet

6

Survivors affected with boon totems

5,987

Survivors affected with speed boost

89

Recovered from dying state

81

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

9

Heals completed after all generators have been completed

68

Safe unhooks while broken

9

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

655

Repaired generators

1,876

Repaired damaged generators

810

Successful skill checks

24,275

Exit gates opened

213

Hex totems cleansed

85

Hex totems blessed

4

Chests opened

506

Chests opened in basement

59

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

3,001

Matches in that picked up and used special item

75

Great skill checks while injured

488

Swap held Survivor items for new ones from chests (counts once per chest)

90

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,686

Finished repairs of generators while injured

114

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,833

Hits dodged by vaults

135

Basic attacks and projectiles dodged

2,431

Escapes after stunning killer using pallet

337

Escapes from killer gasp

66

Hooks sabotaged

124

Chases escaped after being injured in this chase

985

Chases lost by hiding in locker

5

Revealed killer aura

819

Unhooked yourself

44

Amount of screams

3,004

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

277

Pallet stun the Killer while holding a rare, common, or uncommon item

187

Trials where you've revealed or seen the Killer's aura 11+ times

1,548

Escapes

Escapes

Total escapes

455

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

7

Escapes with new item

114

Escapes with somebody else item

12

Escapes being injured with for over half a match

44

Escapes while being downed at most once

252

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

382

Escapes healthy or injured through hatch

40

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

233

Obsessions sacrificed

52

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

123

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

138

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

31

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

6

Make unique survivors scream

337

Survivors hit with haste effect

38

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

403

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

57

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

19

Survivors hit after they drop a pallet during chase

191

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

426

Killer vaults in chase

230

Survivors grabbed while performing a vault

5

Meters fallen

372

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

35

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

21

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

304

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

87

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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