Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

125,979,362

Max blood points amount spent on one character

15,103,511

Highest prestige level

100

Mystery boxes opened

937

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

117

Survivor full load-out matches

506

Ultra rare addon warded without a protection ward

77

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

37

Killer full load-out matches

100

Ultra rare offering burned

49

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 490 Kylan 95 159 722 1 030 271 1 678
60 491 Frantic Lurker 95 136 690 216 858 3 790
60 492 Swirny 95 131 467 1 514 474 1 522
60 493 nSombr 95 128 750 470 436 2 246
60 494 Beasty 95 125 071 1 720 335 1 296
60 495 shimshim 95 123 884 767 764 2 968
60 496 KowKat 95 116 756 1 526 242 894

Currently at

60 493 place

nSombr needs another

2 717 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,297

Obsessions healed

500

Survivors healed while you are injured

439

Survivors healed while rest are injured

757

Survivors unhooked

2,270

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

230

Survivors healed that come to you first

200

Protection hits for unhooked survivors

191

Protection hits for carried survivors

32

Survivors saved using pallet

4

Survivors affected with boon totems

3,220

Survivors affected with speed boost

37

Recovered from dying state

220

Take a hit with the Endurance status effect

163

Survivors healed in the Basement

15

Heals completed after all generators have been completed

36

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

116

Repaired generators

2,793

Repaired damaged generators

1,217

Successful skill checks

34,351

Exit gates opened

206

Hex totems cleansed

70

Hex totems blessed

0

Chests opened

150

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

189

Great skill checks while injured

662

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

402

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,536

Hits dodged by vaults

135

Basic attacks and projectiles dodged

3,579

Escapes after stunning killer using pallet

556

Escapes from killer gasp

73

Hooks sabotaged

0

Chases escaped after being injured in this chase

1,318

Chases lost by hiding in locker

3

Revealed killer aura

347

Unhooked yourself

12

Amount of screams

9,886

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

171

Perform a fast vault within 3 seconds of getting hit

171

Pallet stun the Killer while holding a rare, common, or uncommon item

154

Trials where you've revealed or seen the Killer's aura 11+ times

171

Escapes

Escapes

Total escapes

535

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

12

Escapes with new item

23

Escapes with somebody else item

4

Escapes being injured with for over half a match

46

Escapes while being downed at most once

361

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

457

Escapes healthy or injured through hatch

25

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

514

Obsessions sacrificed

129

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

318

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

173

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

2

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

85

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

87

Oblivious effect applied

200

Survivors with Exposed effect downed

152

Survivors downed while carrying another survivor

14

Make unique survivors scream

772

Survivors hit with haste effect

173

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

570

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

65

Hatches closed

36

Survivors hit after they drop a pallet during chase

259

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

293

Killer vaults in chase

106

Survivors grabbed while performing a vault

9

Meters fallen

171

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

318

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

52

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

57

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

43

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

2

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

1

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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