Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

97,296,665

Max blood points amount spent on one character

4,762,470

Highest prestige level

20

Mystery boxes opened

465

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

540

Ultra rare addon warded without a protection ward

147

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

97

Killer full load-out matches

198

Ultra rare offering burned

47

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 034 sayzawn 32 097 431 550 200 897
91 035 Sukha 32 096 334 1 275 5 21
91 036 Killer_508 TTV 32 095 424 719 138 464
91 037 Boxy 32 092 856 461 366 1 671
91 038 Winton 32 085 723 503 128 480
91 039 CarlosTapatio 32 085 020 648 48 191
91 040 Davex 32 082 882 145 177 812

Currently at

91 037 place

Boxy needs another

2 568 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,912

Obsessions healed

321

Survivors healed while you are injured

321

Survivors healed while rest are injured

418

Survivors unhooked

2,062

Survivors saved (from dying state/hook) in endgame

95

Knocked (In dying state) survivors healed

106

Survivors healed that come to you first

136

Protection hits for unhooked survivors

135

Protection hits for carried survivors

38

Survivors saved using pallet

3

Survivors affected with boon totems

3,971

Survivors affected with speed boost

54

Recovered from dying state

57

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

0

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

426

Repaired generators

3,028

Repaired damaged generators

1,784

Successful skill checks

26,780

Exit gates opened

323

Hex totems cleansed

195

Hex totems blessed

3

Chests opened

759

Chests opened in basement

128

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

312

Matches in that picked up and used special item

45

Great skill checks while injured

38

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

617

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,885

Hits dodged by vaults

195

Basic attacks and projectiles dodged

2,174

Escapes after stunning killer using pallet

241

Escapes from killer gasp

53

Hooks sabotaged

64

Chases escaped after being injured in this chase

824

Chases lost by hiding in locker

5

Revealed killer aura

1,143

Unhooked yourself

27

Amount of screams

1,663

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

709

Escapes crawling (In dying state) through exit gates

100

Escapes through hatch

134

Escapes through hatch crawling (In dying state)

13

Escapes with new item

187

Escapes with somebody else item

16

Escapes being injured with for over half a match

40

Escapes while being downed at most once

397

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

475

Escapes healthy or injured through hatch

121

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

643

Obsessions sacrificed

121

Kills (Memento mories)

130

Kills (Memento mories) or sacrifices after last generator

149

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

228

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

218

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

509

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

102

Survivors with Exposed effect downed

94

Survivors downed while carrying another survivor

11

Make unique survivors scream

296

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

243

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

41

Survivors hit after they drop a pallet during chase

338

Survivors hit while carrying another survivor

40

Survivors detected using killer instinct

143

Killer vaults in chase

71

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

68

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

165

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

113

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

67

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

203

Survivors put to sleep (The Nightmare)

593

Reverse bear-traps put on survivors (The Pig)

130

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

59

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

61

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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