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Tanji

76561198132076471

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

103,338,658

Max blood points amount spent on one character

5,265,901

Highest prestige level

40

Mystery boxes opened

373

Time played

438h 41m

Time played in last two weeks

0m

Blood points per hour

235,565

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

109

Survivor full load-out matches

876

Ultra rare addon warded without a protection ward

102

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

155

Killer full load-out matches

222

Ultra rare offering burned

34

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 497 aurora 24 010 712 467 81 413
99 498 BaronBrocket 24 010 222 556 147 597
99 499 Fiveish 24 009 769 554 48 265
99 500 Tanji 24 009 443 105 65 263
99 501 schlagman 24 007 729 297 279 998
99 502 Iran 2k 23 995 592 245 19 127
99 503 Hypezz 23 995 149 149 100 600

Currently at

99 500 place

Tanji needs another

326 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,352

Obsessions healed

337

Survivors healed while you are injured

244

Survivors healed while rest are injured

444

Survivors unhooked

1,328

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

128

Survivors healed that come to you first

137

Protection hits for unhooked survivors

107

Protection hits for carried survivors

93

Survivors saved using pallet

11

Survivors affected with boon totems

1,767

Survivors affected with speed boost

0

Recovered from dying state

59

Take a hit with the Endurance status effect

165

Survivors healed in the Basement

2

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

163

Repaired generators

1,873

Repaired damaged generators

2,232

Successful skill checks

21,548

Exit gates opened

177

Hex totems cleansed

53

Hex totems blessed

0

Chests opened

95

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

77

Great skill checks while injured

142

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

194

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,117

Hits dodged by vaults

132

Basic attacks and projectiles dodged

2,579

Escapes after stunning killer using pallet

458

Escapes from killer gasp

48

Hooks sabotaged

29

Chases escaped after being injured in this chase

1,073

Chases lost by hiding in locker

1

Revealed killer aura

1,364

Unhooked yourself

11

Amount of screams

4,412

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

69

Pallet stun the Killer while holding a rare, common, or uncommon item

32

Trials where you've revealed or seen the Killer's aura 11+ times

301

Escapes

Escapes

Total escapes

444

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

14

Escapes with new item

35

Escapes with somebody else item

14

Escapes being injured with for over half a match

60

Escapes while being downed at most once

294

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

338

Escapes healthy or injured through hatch

54

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

14

Killer statistics

Killer statistics

Kills

Kills

Hooks

693

Obsessions sacrificed

172

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

133

All survivors sacrificed or killed (Memento Mori) before the last generator

111

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

371

Survivors hooked in endgame

101

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

498

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

4

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

22

Make unique survivors scream

1,041

Survivors hit with haste effect

461

Injure or down survivors who are Hindered

90

Survivors that holding Special Item hit

38

Survivors downed next to a raised pallet

867

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

49

Survivors hit after they drop a pallet during chase

370

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

224

Killer vaults in chase

235

Survivors grabbed while performing a vault

0

Meters fallen

61

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

103

Blink attacks (The Nurse)

1,108

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

444

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

478

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

37

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

28

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

124

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

82

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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