Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,658,382

Max blood points amount spent on one character

1,493,260

Highest prestige level

6

Mystery boxes opened

74

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

29

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 341 Suzuka290 16 831 596 231 132 490
102 342 GetReady 16 829 587 413 122 451
102 343 ZombiesNinja_ 16 829 079 100 142 724
102 344 Juno 16 827 689 116 113 569
102 345 TTV iSvasso 16 827 476 201 111 504
102 346 maxsymilians 16 827 027 88 132 601
102 347 Azazhel 16 824 315 1 231 112 152

Currently at

102 344 place

Juno needs another

1 390 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

310

Obsessions healed

58

Survivors healed while you are injured

95

Survivors healed while rest are injured

112

Survivors unhooked

289

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

47

Protection hits for unhooked survivors

31

Protection hits for carried survivors

4

Survivors saved using pallet

2

Survivors affected with boon totems

637

Survivors affected with speed boost

17

Recovered from dying state

94

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

201

Repaired generators

697

Repaired damaged generators

379

Successful skill checks

4,051

Exit gates opened

79

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

73

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

25

Great skill checks while injured

43

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

301

Hits dodged by vaults

26

Basic attacks and projectiles dodged

717

Escapes after stunning killer using pallet

35

Escapes from killer gasp

22

Hooks sabotaged

18

Chases escaped after being injured in this chase

190

Chases lost by hiding in locker

5

Revealed killer aura

24

Unhooked yourself

6

Amount of screams

1,997

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

140

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

1

Escapes with new item

45

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

74

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

125

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

119

Obsessions sacrificed

32

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

99

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

107

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

105

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

1

Make unique survivors scream

201

Survivors hit with haste effect

39

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

168

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

11

Survivors hit after they drop a pallet during chase

110

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

215

Killer vaults in chase

49

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

320

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

325

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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