Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,227,055

Max blood points amount spent on one character

962,000

Highest prestige level

4

Mystery boxes opened

9

Time played

105h 9m

Time played in last two weeks

2h 5m

Blood points per hour

315,997

Estimated playtime per role

18% Survivor

Killer 82%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

7

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

89

Killer full load-out matches

169

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 727 VITALIK.GLADKOVKA TEAM 25 739 418 364 4 20
94 728 PAPSub 25 734 343 567 98 437
94 729 Naxajo 25 733 444 103 325 844
94 730 a ansia de possuir 25 728 829 312 18 89
94 731 Muppets 25 727 087 15 181 790
94 732 Luzaty 25 726 315 412 274 1 062
94 733 Inigo 25 722 257 758 152 654

Currently at

94 730 place

a ansia de possuir needs another

4 615 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

44

Obsessions healed

5

Survivors healed while you are injured

3

Survivors healed while rest are injured

8

Survivors unhooked

100

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

1

Protection hits for unhooked survivors

7

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

26

Survivors affected with speed boost

0

Recovered from dying state

9

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

1

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

7

Repaired generators

119

Repaired damaged generators

45

Successful skill checks

981

Exit gates opened

14

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

4

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

3

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

69

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

81

Hits dodged by vaults

5

Basic attacks and projectiles dodged

103

Escapes after stunning killer using pallet

14

Escapes from killer gasp

3

Hooks sabotaged

1

Chases escaped after being injured in this chase

22

Chases lost by hiding in locker

0

Revealed killer aura

46

Unhooked yourself

0

Amount of screams

185

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

24

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

16

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

22

Escapes healthy or injured through hatch

1

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

444

Obsessions sacrificed

120

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

238

Survivors hooked in endgame

28

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

421

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

100

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

167

Oblivious effect applied

204

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

22

Make unique survivors scream

699

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

144

Survivors downed next to a raised pallet

720

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

54

Hatches closed

33

Survivors hit after they drop a pallet during chase

455

Survivors hit while carrying another survivor

67

Survivors detected using killer instinct

431

Killer vaults in chase

321

Survivors grabbed while performing a vault

10

Meters fallen

1,709

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

51

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

36

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

106

Condemned survivors (The Onryō)

639

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

203

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

74

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

62

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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