Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,056,337

Max blood points amount spent on one character

1,030,000

Highest prestige level

37

Mystery boxes opened

84

Time played

183h 40m

Time played in last two weeks

0m

Blood points per hour

103,755

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

175

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 362 swypxr 11 387 867 10 110 573
105 363 Kryptyca 11 387 587 196 93 327
105 364 tsukini 11 386 183 0 94 408
105 365 SenpapiSenapi 11 384 291 471 8 21
105 366 ChaosProject05 11 382 167 407 34 184
105 367 LucaDude40 11 381 991 190 37 184
105 368 Siadric 11 381 506 82 90 308

Currently at

105 365 place

SenpapiSenapi needs another

1 892 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

84

Obsessions healed

16

Survivors healed while you are injured

12

Survivors healed while rest are injured

45

Survivors unhooked

96

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

10

Protection hits for unhooked survivors

6

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

155

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

19

Repaired generators

99

Repaired damaged generators

29

Successful skill checks

797

Exit gates opened

9

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

29

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

8

Great skill checks while injured

13

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

44

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

39

Hits dodged by vaults

5

Basic attacks and projectiles dodged

70

Escapes after stunning killer using pallet

32

Escapes from killer gasp

3

Hooks sabotaged

0

Chases escaped after being injured in this chase

43

Chases lost by hiding in locker

0

Revealed killer aura

126

Unhooked yourself

0

Amount of screams

205

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

28

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

2

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

21

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

22

Escapes healthy or injured through hatch

1

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

722

Obsessions sacrificed

141

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

165

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

148

Survivors hooked before single generator was repaired

279

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

212

Generators damaged with Undetectable effect

68

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

2

Generators protection

35% Protected

Unprotected 65%

Hit survivors with a basic attack while you are Undetectable

204

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

17

Survivors with Exposed effect downed

76

Survivors downed while carrying another survivor

6

Make unique survivors scream

1,379

Survivors hit with haste effect

203

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

113

Survivors downed next to a raised pallet

1,084

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

59

Survivors hit after they drop a pallet during chase

141

Survivors hit while carrying another survivor

23

Survivors detected using killer instinct

136

Killer vaults in chase

22

Survivors grabbed while performing a vault

12

Meters fallen

2,386

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

9,574

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

123

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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