Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,350,767

Max blood points amount spent on one character

1,562,000

Highest prestige level

3

Mystery boxes opened

51

Time played

167h 53m

Time played in last two weeks

0m

Blood points per hour

91,437

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

174

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

39

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 224 Reydo 9 709 882 119 97 324
108 226 RamenNuudls 9 709 171 63 63 230
108 227 Shinku98 9 707 422 82 141 924
108 228 lefishisbad 9 707 357 327 23 98
108 229 chiaraxii 9 705 284 70 54 315
108 230 angel 9 704 166 174 91 410

Currently at

108 227 place

Shinku98 needs another

1 749 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

597

Obsessions healed

152

Survivors healed while you are injured

107

Survivors healed while rest are injured

192

Survivors unhooked

469

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

61

Protection hits for unhooked survivors

45

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

3,934

Survivors affected with speed boost

0

Recovered from dying state

56

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

2

Heals completed after all generators have been completed

25

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

102

Repaired generators

1,050

Repaired damaged generators

335

Successful skill checks

11,009

Exit gates opened

73

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

50

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

21

Great skill checks while injured

83

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

91

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

234

Hits dodged by vaults

18

Basic attacks and projectiles dodged

712

Escapes after stunning killer using pallet

59

Escapes from killer gasp

27

Hooks sabotaged

0

Chases escaped after being injured in this chase

284

Chases lost by hiding in locker

0

Revealed killer aura

1,686

Unhooked yourself

8

Amount of screams

2,169

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

34

Escapes

Escapes

Total escapes

161

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

2

Escapes being injured with for over half a match

10

Escapes while being downed at most once

96

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

139

Escapes healthy or injured through hatch

11

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

132

Obsessions sacrificed

26

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

34

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

39

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

72

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

1

Make unique survivors scream

222

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

110

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

9

Survivors hit after they drop a pallet during chase

70

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

22

Killer vaults in chase

38

Survivors grabbed while performing a vault

3

Meters fallen

78

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

58

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

87

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!