Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,755,715

Max blood points amount spent on one character

6,414,000

Highest prestige level

7

Mystery boxes opened

108

Time played

281h 45m

Time played in last two weeks

0m

Blood points per hour

91,413

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

121

Survivor full load-out matches

501

Ultra rare addon warded without a protection ward

65

Survivor rank
Iridescent I

Iridescent I

Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

182

Ultra rare offering burned

14

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 153 Raven 16 648 428 555 9 32
99 154 Najerk321 16 646 193 409 12 46
99 155 Desichan 16 644 217 45 50 192
99 156 OracleGenisys 16 636 900 341 128 801
99 157 Gargulec 16 635 303 115 37 209
99 158 adrian 16 633 764 100 70 324
99 159 kayla env 16 633 658 114 152 698

Currently at

99 156 place

OracleGenisys needs another

7 317 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,087

Obsessions healed

227

Survivors healed while you are injured

218

Survivors healed while rest are injured

215

Survivors unhooked

1,149

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

181

Survivors healed that come to you first

66

Protection hits for unhooked survivors

138

Protection hits for carried survivors

38

Survivors saved using pallet

4

Survivors affected with boon totems

427

Survivors affected with speed boost

0

Recovered from dying state

57

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

7

Heals completed after all generators have been completed

52

Safe unhooks while broken

11

Protection hits during End Game

36

Objective actions

Objective actions

Items depleted

287

Repaired generators

1,444

Repaired damaged generators

500

Successful skill checks

14,073

Exit gates opened

142

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

139

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3,000

Matches in that picked up and used special item

22

Great skill checks while injured

789

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,560

Finished repairs of generators while injured

90

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,264

Hits dodged by vaults

133

Basic attacks and projectiles dodged

945

Escapes after stunning killer using pallet

233

Escapes from killer gasp

41

Hooks sabotaged

298

Chases escaped after being injured in this chase

356

Chases lost by hiding in locker

1

Revealed killer aura

1,405

Unhooked yourself

17

Amount of screams

2,328

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

132

Perform a fast vault within 3 seconds of getting hit

211

Pallet stun the Killer while holding a rare, common, or uncommon item

289

Trials where you've revealed or seen the Killer's aura 11+ times

212

Escapes

Escapes

Total escapes

259

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

119

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

202

Escapes healthy or injured through hatch

25

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

453

Obsessions sacrificed

81

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

359

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

43% Protected

Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

14

Make unique survivors scream

392

Survivors hit with haste effect

58

Injure or down survivors who are Hindered

255

Survivors that holding Special Item hit

29

Survivors downed next to a raised pallet

401

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

31

Survivors hit after they drop a pallet during chase

371

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

113

Killer vaults in chase

143

Survivors grabbed while performing a vault

4

Meters fallen

818

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

151

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,152

Trials where all survivors suffered from madness 3 (The Doctor)

123

Hatchets thrown (The Huntress)

1,673

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

140

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

67

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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