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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,151,625

Max blood points amount spent on one character

10,970,000

Highest prestige level

59

Mystery boxes opened

175

Time played

526h 54m

Time played in last two weeks

0m

Blood points per hour

224,239

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

202

Survivor full load-out matches

485

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

156

Killer full load-out matches

38

Ultra rare offering burned

0

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 829 blurr 118 151 625 973 601 2 798
77 830 Mattes 54 929 426 424 152 685
77 831 denchik 54 925 039 507 324 1 547
77 832 SexyGold 54 920 904 899 301 1 409
77 833 snow 54 919 375 994 449 1 584
77 834 xdllphg 54 916 154 1 181 102 424
77 835 ganxy 54 913 787 327 198 927

Currently at

77 832 place

SexyGold needs another

4 135 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,849

Obsessions healed

390

Survivors healed while you are injured

252

Survivors healed while rest are injured

835

Survivors unhooked

2,030

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

154

Survivors healed that come to you first

252

Protection hits for unhooked survivors

101

Protection hits for carried survivors

22

Survivors saved using pallet

19

Survivors affected with boon totems

3,178

Survivors affected with speed boost

25

Recovered from dying state

102

Take a hit with the Endurance status effect

98

Survivors healed in the Basement

3

Heals completed after all generators have been completed

111

Safe unhooks while broken

21

Protection hits during End Game

63

Objective actions

Objective actions

Items depleted

358

Repaired generators

2,798

Repaired damaged generators

923

Successful skill checks

31,048

Exit gates opened

243

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

117

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

228

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

217

Great skill checks while injured

1,129

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,944

Finished repairs of generators while injured

75

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,433

Hits dodged by vaults

293

Basic attacks and projectiles dodged

3,355

Escapes after stunning killer using pallet

960

Escapes from killer gasp

21

Hooks sabotaged

16

Chases escaped after being injured in this chase

1,751

Chases lost by hiding in locker

1

Revealed killer aura

954

Unhooked yourself

14

Amount of screams

7,035

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,400

Blind killer using flashlight

319

Perform a fast vault within 3 seconds of getting hit

791

Pallet stun the Killer while holding a rare, common, or uncommon item

685

Trials where you've revealed or seen the Killer's aura 11+ times

1,100

Escapes

Escapes

Total escapes

601

Escapes crawling (In dying state) through exit gates

86

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

5

Escapes with new item

86

Escapes with somebody else item

8

Escapes being injured with for over half a match

41

Escapes while being downed at most once

430

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

459

Escapes healthy or injured through hatch

51

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

5

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

973

Obsessions sacrificed

156

Kills (Memento mories)

98

Kills (Memento mories) or sacrifices after last generator

189

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

221

Survivors hooked before single generator was repaired

418

Survivors hooked in endgame

96

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

233

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

3

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

257

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

28

Oblivious effect applied

56

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

15

Make unique survivors scream

1,518

Survivors hit with haste effect

244

Injure or down survivors who are Hindered

111

Survivors that holding Special Item hit

644

Survivors downed next to a raised pallet

1,495

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

91

Survivors hit after they drop a pallet during chase

544

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

665

Killer vaults in chase

222

Survivors grabbed while performing a vault

26

Meters fallen

1,656

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

69

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

55

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

617

Slams of one Survivor into another (The Mastermind)

28

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

976

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

87

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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