Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,384,857

Max blood points amount spent on one character

3,893,000

Highest prestige level

18

Mystery boxes opened

585

Time played

484h 30m

Time played in last two weeks

10h 31m

Blood points per hour

134,953

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

310

Ultra rare addon warded without a protection ward

11

Survivor rank
Silver III

Silver III

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

138

Killer full load-out matches

188

Ultra rare offering burned

11

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 388 Vlados 41 493 536 479 128 524
83 389 Lost 41 493 324 381 176 901
83 390 Wyp 41 491 856 1 069 0 0
83 391 Frank 41 487 790 383 120 618
83 392 Joey 41 470 051 36 166 779
83 393 parkey 41 462 713 586 111 468
83 394 Melissa Beachy 41 461 938 191 416 1 572

Currently at

83 391 place

Frank needs another

4 066 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

770

Obsessions healed

174

Survivors healed while you are injured

215

Survivors healed while rest are injured

276

Survivors unhooked

640

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

87

Protection hits for unhooked survivors

59

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

4,112

Survivors affected with speed boost

5

Recovered from dying state

74

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

5

Heals completed after all generators have been completed

35

Safe unhooks while broken

2

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

446

Repaired generators

1,007

Repaired damaged generators

314

Successful skill checks

15,588

Exit gates opened

94

Hex totems cleansed

27

Hex totems blessed

1

Chests opened

74

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

120

Great skill checks while injured

268

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,066

Finished repairs of generators while injured

44

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

721

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,375

Escapes after stunning killer using pallet

134

Escapes from killer gasp

46

Hooks sabotaged

27

Chases escaped after being injured in this chase

538

Chases lost by hiding in locker

3

Revealed killer aura

319

Unhooked yourself

8

Amount of screams

3,182

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

122

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

189

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

3

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

21

Escapes while being downed at most once

121

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

162

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

584

Obsessions sacrificed

150

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

441

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

409

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

311

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

58

Oblivious effect applied

162

Survivors with Exposed effect downed

114

Survivors downed while carrying another survivor

37

Make unique survivors scream

927

Survivors hit with haste effect

103

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

222

Survivors downed next to a raised pallet

919

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

89

Hatches closed

20

Survivors hit after they drop a pallet during chase

441

Survivors hit while carrying another survivor

87

Survivors detected using killer instinct

891

Killer vaults in chase

157

Survivors grabbed while performing a vault

10

Meters fallen

1,766

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

47

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

259

Trials where all survivors suffered from madness 3 (The Doctor)

76

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

17

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

61

Survivors with Broken effect downed

104

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

67

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

37

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

63

Survivors downed with Demon Fury (The Oni)

110

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

104

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

74

Down survivor you recently teleported to (The Singularity)

74

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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