Steam avatar

Zeta

76561198124523858

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

120,227,191

Max blood points amount spent on one character

8,563,000

Highest prestige level

13

Mystery boxes opened

858

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

1,741

Ultra rare addon warded without a protection ward

551

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

237

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 440 kokichat 120 238 905 1 031 636 2 961
57 441 GiGi 120 236 954 897 783 3 355
57 443 Zeta 120 227 191 617 1 098 4 921
57 444 Lelouch VI Britania 120 220 107 3 572 233 894
57 445 Dago 120 213 484 203 1 413 5 586
57 446 xxx 120 212 401 971 711 3 106

Currently at

57 443 place

Zeta needs another

3 864 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,964

Obsessions healed

378

Survivors healed while you are injured

441

Survivors healed while rest are injured

534

Survivors unhooked

3,611

Survivors saved (from dying state/hook) in endgame

182

Knocked (In dying state) survivors healed

316

Survivors healed that come to you first

69

Protection hits for unhooked survivors

207

Protection hits for carried survivors

162

Survivors saved using pallet

9

Survivors affected with boon totems

3,079

Survivors affected with speed boost

1

Recovered from dying state

71

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

845

Repaired generators

4,921

Repaired damaged generators

2,849

Successful skill checks

37,525

Exit gates opened

568

Hex totems cleansed

280

Hex totems blessed

7

Chests opened

456

Chests opened in basement

89

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

24

Matches in that picked up and used special item

34

Great skill checks while injured

31

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,142

Hits dodged by vaults

402

Basic attacks and projectiles dodged

5,128

Escapes after stunning killer using pallet

383

Escapes from killer gasp

103

Hooks sabotaged

300

Chases escaped after being injured in this chase

878

Chases lost by hiding in locker

4

Revealed killer aura

947

Unhooked yourself

117

Amount of screams

709

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,098

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

134

Escapes through hatch crawling (In dying state)

12

Escapes with new item

108

Escapes with somebody else item

33

Escapes being injured with for over half a match

118

Escapes while being downed at most once

439

Escapes after unhooked yourself

55

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

921

Escapes healthy or injured through hatch

122

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

8

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

617

Obsessions sacrificed

122

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

162

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

174

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

156

Survivors hooked in endgame

85

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

405

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

6

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

65

Survivors with Exposed effect downed

198

Survivors downed while carrying another survivor

21

Make unique survivors scream

19

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

222

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

50

Survivors hit after they drop a pallet during chase

250

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

103

Killer vaults in chase

56

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

19

Uncloak attacks (The Wraith)

117

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,270

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

179

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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