Total blood points earned

83,293,972

Max blood points amount spent on one character

6,025,668

Time played

1097h 14m

Time played in last two weeks

4m

Blood points per hour

75,913

Estimated playtime per role

68% Survivor

Killer 32%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

755

Ultra rare addon warded without a protection ward

65

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

71

Killer full load-out matches

344

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 353 aci3 83 301 828 782 345 1 933
75 354 shredit 83 301 154 967 443 1 633
75 355 Sors 83 295 309 388 506 3 263
75 356 ☦bebrou.fm☦ 83 293 972 1 074 728 2 902
75 357 Incure 83 291 538 1 786 202 951
75 358 StupidIdiotFeng 83 289 981 1 999 419 1 612
75 359 Hentai_SpongeBob 83 289 421 8 335 1 379

Currently at

75 356 place

☦bebrou.fm☦ needs another

1 337 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,666

Obsessions healed

169

Survivors healed while you are injured

153

Survivors healed while rest are injured

190

Survivors unhooked

2,255

Survivors saved (from dying state/hook) in endgame

105

Knocked (In dying state) survivors healed

67

Survivors healed that come to you first

57

Protection hits for unhooked survivors

371

Protection hits for carried survivors

12

Survivors saved using pallet

5

Survivors affected with boon totems

2,232

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

6

Heals completed after all generators have been completed

21

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

419

Items depleted

313

Repaired generators

2,902

Repaired damaged generators

632

Successful skill checks

20,646

Exit gates opened

244

Hex totems cleansed

123

Hex totems blessed

0

Chests opened

680

Chests opened in basement

115

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

32

Great skill checks while injured

193

Swap held Survivor items for new ones from chests (counts once per chest)

52

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

891

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,077

Hits dodged by vaults

109

Basic attacks and projectiles dodged

1,063

Escapes after stunning killer using pallet

212

Escapes from killer gasp

49

Hooks sabotaged

45

Chases escaped after being injured in this chase

253

Chases lost by hiding in locker

3

Revealed killer aura

1,753

Unhooked yourself

10

Amount of screams

1,882

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,700

Blind killer using flashlight

34

Perform a fast vault within 3 seconds of getting hit

74

Pallet stun the Killer while holding a rare, common, or uncommon item

84

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

728

Escapes crawling (In dying state) through exit gates

77

Escapes through hatch

100

Escapes through hatch crawling (In dying state)

2

Escapes with new item

281

Escapes with somebody else item

30

Escapes being injured with for over half a match

32

Escapes while being downed at most once

169

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

17

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

551

Escapes healthy or injured through hatch

98

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

6

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,074

Obsessions sacrificed

97

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

118

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

267

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

225

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

249

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

4

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

37

Survivors with Exposed effect downed

105

Survivors downed while carrying another survivor

32

Make unique survivors scream

470

Survivors hit with haste effect

74

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

436

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

18

Survivors hit after they drop a pallet during chase

212

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

83

Killer vaults in chase

66

Survivors grabbed while performing a vault

3

Meters fallen

156

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

123

Uncloak attacks (The Wraith)

420

Blink attacks (The Nurse)

69

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

175

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

129

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

352

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

1,113

Survivors put to sleep (The Nightmare)

20

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

22

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

645

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

246

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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