Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

270,456,806

Max blood points amount spent on one character

18,335,346

Highest prestige level

100

Mystery boxes opened

1,505

Time played

1104h 44m

Time played in last two weeks

4h 27m

Blood points per hour

244,816

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

275

Survivor full load-out matches

2,735

Ultra rare addon warded without a protection ward

105

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

22

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
39 212 无限代理权和自由意志 222 927 567 626 2 373 10 244
39 213 meng fin 222 924 107 1 893 594 2 985
39 214 B1eek 222 914 597 2 426 1 151 4 333
39 215 Bidoofus 222 904 214 138 1 080 5 218
39 216 Coltdawg 222 903 005 1 574 687 3 377
39 217 freddy five guys 222 896 655 1 552 2 163 5 663
39 218 :3 222 875 218 803 1 709 5 455

Currently at

39 215 place

Bidoofus needs another

10 383 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,117

Obsessions healed

1,174

Survivors healed while you are injured

892

Survivors healed while rest are injured

1,585

Survivors unhooked

4,214

Survivors saved (from dying state/hook) in endgame

105

Knocked (In dying state) survivors healed

366

Survivors healed that come to you first

504

Protection hits for unhooked survivors

366

Protection hits for carried survivors

155

Survivors saved using pallet

11

Survivors affected with boon totems

21,564

Survivors affected with speed boost

111

Recovered from dying state

351

Take a hit with the Endurance status effect

510

Survivors healed in the Basement

4

Heals completed after all generators have been completed

61

Safe unhooks while broken

4

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

2,865

Repaired generators

5,980

Repaired damaged generators

4,023

Successful skill checks

82,943

Exit gates opened

545

Hex totems cleansed

188

Hex totems blessed

20

Chests opened

823

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

96

Matches with 300+ seconds of repairing generators

313

Matches in that picked up and used special item

842

Great skill checks while injured

304

Swap held Survivor items for new ones from chests (counts once per chest)

66

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,587

Finished repairs of generators while injured

21

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,969

Hits dodged by vaults

421

Basic attacks and projectiles dodged

8,362

Escapes after stunning killer using pallet

1,038

Escapes from killer gasp

166

Hooks sabotaged

176

Chases escaped after being injured in this chase

3,602

Chases lost by hiding in locker

16

Revealed killer aura

786

Unhooked yourself

17

Amount of screams

14,079

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,400

Blind killer using flashlight

613

Perform a fast vault within 3 seconds of getting hit

268

Pallet stun the Killer while holding a rare, common, or uncommon item

182

Trials where you've revealed or seen the Killer's aura 11+ times

1,421

Escapes

Escapes

Total escapes

1,222

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

8

Escapes with new item

188

Escapes with somebody else item

24

Escapes being injured with for over half a match

57

Escapes while being downed at most once

764

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,090

Escapes healthy or injured through hatch

64

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

9

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

25

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

39

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

21

Shattered Square (Upstairs Main Building)

46

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

34

Killer statistics

Killer statistics

Kills

Kills

Hooks

138

Obsessions sacrificed

25

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

36

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

24

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

58

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

65

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

1

Make unique survivors scream

181

Survivors hit with haste effect

146

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

159

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

15

Survivors hit after they drop a pallet during chase

64

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

0

Killer vaults in chase

34

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

217

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

191

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

67

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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