Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,629,137

Max blood points amount spent on one character

1,680,000

Highest prestige level

13

Mystery boxes opened

179

Time played

249h 53m

Time played in last two weeks

8h 7m

Blood points per hour

114,570

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

226

Ultra rare addon warded without a protection ward

28

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

173

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 463 Pjoter 25 317 666 500 65 386
93 464 mofiiaaaa 25 313 209 265 141 652
93 465 zefhref 25 312 867 140 104 480
93 466 FoxySuga 25 310 790 579 138 605
93 467 EMANON 25 310 772 141 218 940
93 468 cryzux 25 308 126 586 68 229
93 469 Obscura 25 297 480 639 115 420

Currently at

93 466 place

FoxySuga needs another

2 077 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

339

Obsessions healed

50

Survivors healed while you are injured

69

Survivors healed while rest are injured

56

Survivors unhooked

334

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

17

Protection hits for unhooked survivors

36

Protection hits for carried survivors

9

Survivors saved using pallet

0

Survivors affected with boon totems

276

Survivors affected with speed boost

20

Recovered from dying state

3

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

187

Repaired generators

646

Repaired damaged generators

137

Successful skill checks

5,158

Exit gates opened

85

Hex totems cleansed

29

Hex totems blessed

0

Chests opened

90

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

9

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

254

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

590

Hits dodged by vaults

59

Basic attacks and projectiles dodged

258

Escapes after stunning killer using pallet

25

Escapes from killer gasp

9

Hooks sabotaged

42

Chases escaped after being injured in this chase

94

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

15

Amount of screams

24

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

150

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

4

Escapes with new item

17

Escapes with somebody else item

2

Escapes being injured with for over half a match

19

Escapes while being downed at most once

24

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

128

Escapes healthy or injured through hatch

12

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

584

Obsessions sacrificed

115

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

138

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

108

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

396

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

3

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

15

Make unique survivors scream

34

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

249

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

43

Survivors hit after they drop a pallet during chase

178

Survivors hit while carrying another survivor

108

Survivors detected using killer instinct

30

Killer vaults in chase

6

Survivors grabbed while performing a vault

0

Meters fallen

40

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

37

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

33

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

473

Trials where all survivors suffered from madness 3 (The Doctor)

65

Hatchets thrown (The Huntress)

2,973

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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