Overall statistics
Account overall
Total blood points earned
113,596,787
Max blood points amount spent on one character
7,896,628
Highest prestige level
20
Mystery boxes opened
260
Time played
598h 42m
Time played in last two weeks
0m
Blood points per hour
189,739
Estimated playtime per role
97% Survivor
Killer 3%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
155
Survivor full load-out matches
834
Ultra rare addon warded without a protection ward
138
Ash IV
47 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
8
Killer full load-out matches
7
Ultra rare offering burned
0
Ash IV
1 / 42
KillerLeaderboards
Currently at
74 199 place
Napotho needs another
2 564 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
3,085
Obsessions healed
649
Survivors healed while you are injured
556
Survivors healed while rest are injured
1,037
Survivors unhooked
2,880
Survivors saved (from dying state/hook) in endgame
62
Knocked (In dying state) survivors healed
305
Survivors healed that come to you first
226
Protection hits for unhooked survivors
284
Protection hits for carried survivors
99
Survivors saved using pallet
5
Survivors affected with boon totems
8,539
Survivors affected with speed boost
60
Recovered from dying state
254
Take a hit with the Endurance status effect
98
Survivors healed in the Basement
54
Heals completed after all generators have been completed
74
Safe unhooks while broken
12
Protection hits during End Game
37
Objective actions
Items depleted
1,071
Repaired generators
2,681
Repaired damaged generators
880
Successful skill checks
29,662
Exit gates opened
265
Hex totems cleansed
79
Hex totems blessed
3
Chests opened
852
Chests opened in basement
45
Escapes when playing without any perk and repaired generator(s)
101
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
177
Great skill checks while injured
1,011
Swap held Survivor items for new ones from chests (counts once per chest)
361
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
225
Finished repairs of generators while injured
4
Chests opened with a key
1
Boldness actions
Vaults in chase
2,377
Hits dodged by vaults
235
Basic attacks and projectiles dodged
4,069
Escapes after stunning killer using pallet
612
Escapes from killer gasp
121
Hooks sabotaged
136
Chases escaped after being injured in this chase
1,647
Chases lost by hiding in locker
7
Revealed killer aura
2,283
Unhooked yourself
50
Amount of screams
9,801
Reveal the Killer's aura for a total of 60 seconds in a single trial
10,980
Blind killer using flashlight
74
Perform a fast vault within 3 seconds of getting hit
469
Pallet stun the Killer while holding a rare, common, or uncommon item
450
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
604
Escapes crawling (In dying state) through exit gates
94
Escapes through hatch
42
Escapes through hatch crawling (In dying state)
11
Escapes with new item
172
Escapes with somebody else item
11
Escapes being injured with for over half a match
27
Escapes while being downed at most once
388
Escapes after unhooked yourself
15
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
468
Escapes healthy or injured through hatch
31
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
5
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
6
Mount Ormond Resort (Chalet/Main Building)
3
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
5
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
6
Garden of Joy (Upstairs Main Building)
7
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
11
Killer statistics
Kills
Hooks
57
Obsessions sacrificed
10
Kills (Memento mories)
3
Kills (Memento mories) or sacrifices after last generator
20
All survivors sacrificed or killed (Memento Mori) before the last generator
1
Hooks
Different survivors hooked in basement
3
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
14
Survivors hooked before single generator was repaired
13
Survivors hooked in endgame
10
Territory protection
Generators damaged with at least one survivor hooked
14
Generators damaged with Undetectable effect
2
Survivors grabbed while repairing a generator
4
Survivors grabbed while cleansing a totem
1
Generators protection
17% Protected
Unprotected 83%
Hit survivors with a basic attack while you are Undetectable
22
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
2
Survivors downed while carrying another survivor
0
Make unique survivors scream
136
Survivors hit with haste effect
37
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
2
Survivors downed next to a raised pallet
89
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
10
Hatches closed
6
Survivors hit after they drop a pallet during chase
25
Survivors hit while carrying another survivor
1
Survivors detected using killer instinct
3
Killer vaults in chase
13
Survivors grabbed while performing a vault
4
Meters fallen
40
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
431
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
2
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
1
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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