Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

9,124,355

Max blood points amount spent on one character

710,000

Highest prestige level

9

Mystery boxes opened

121

Time played

125h 43m

Time played in last two weeks

0m

Blood points per hour

72,579

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

18

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

102

Ultra rare offering burned

12

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 663 Tryham 5 638 262 110 11 28
109 664 TARK 5 636 036 50 55 262
109 665 bradus991 5 635 126 113 16 85
109 666 useIe$s 5 633 011 1 151 113 172
109 667 Lt_Diego23 5 632 650 132 30 197
109 668 XxSliderr1xX 5 632 139 3 75 255
109 669 Cry more to bhvr 5 631 942 357 0 0

Currently at

109 666 place

useIe$s needs another

2 115 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

136

Obsessions healed

15

Survivors healed while you are injured

57

Survivors healed while rest are injured

22

Survivors unhooked

115

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

7

Protection hits for unhooked survivors

264

Protection hits for carried survivors

30

Survivors saved using pallet

5

Survivors affected with boon totems

114

Survivors affected with speed boost

2

Recovered from dying state

1

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

55

Repaired generators

183

Repaired damaged generators

102

Successful skill checks

1,256

Exit gates opened

43

Hex totems cleansed

100

Hex totems blessed

0

Chests opened

105

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

5

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

261

Hits dodged by vaults

55

Basic attacks and projectiles dodged

172

Escapes after stunning killer using pallet

59

Escapes from killer gasp

14

Hooks sabotaged

50

Chases escaped after being injured in this chase

43

Chases lost by hiding in locker

0

Revealed killer aura

110

Unhooked yourself

51

Amount of screams

54

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

115

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

1

Escapes with new item

2

Escapes with somebody else item

1

Escapes being injured with for over half a match

1

Escapes while being downed at most once

30

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

113

Escapes healthy or injured through hatch

0

Escaped by

99% Exit Gates

Hatch 1%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,248

Obsessions sacrificed

96

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

87

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

67

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

130

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

254

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

10

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

6

Survivors with Exposed effect downed

99

Survivors downed while carrying another survivor

42

Make unique survivors scream

242

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

471

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

57

Survivors hit after they drop a pallet during chase

265

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

111

Killer vaults in chase

71

Survivors grabbed while performing a vault

5

Meters fallen

524

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

144

Blink attacks (The Nurse)

832

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

313

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

314

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

2,041

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

167

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

48

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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