Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

53,710,017

Max blood points amount spent on one character

3,616,000

Highest prestige level

10

Mystery boxes opened

723

Time played

308h 20m

Time played in last two weeks

0m

Blood points per hour

174,195

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

452

Ultra rare addon warded without a protection ward

146

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 41%

21 / 51

Survivor
Got 21 Left 30
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

146

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 515 Raina Rosedrop 38 400 639 268 103 497
86 516 exxo 38 399 731 909 250 985
86 517 R Evil 38 398 728 134 1 174 4 970
86 518 Alekovic 38 397 958 474 246 1 032
86 519 Drednek 38 396 753 846 113 505
86 520 ВездеСсущий 38 393 384 438 198 844
86 521 バカ野郎 38 391 838 895 82 467

Currently at

86 518 place

Alekovic needs another

770 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

643

Obsessions healed

119

Survivors healed while you are injured

137

Survivors healed while rest are injured

134

Survivors unhooked

774

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

20

Protection hits for unhooked survivors

35

Protection hits for carried survivors

21

Survivors saved using pallet

1

Survivors affected with boon totems

518

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

20

Heals completed after all generators have been completed

4

Safe unhooks while broken

19

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

136

Repaired generators

1,153

Repaired damaged generators

417

Successful skill checks

9,195

Exit gates opened

132

Hex totems cleansed

77

Hex totems blessed

3

Chests opened

170

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

11

Great skill checks while injured

152

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

665

Hits dodged by vaults

82

Basic attacks and projectiles dodged

641

Escapes after stunning killer using pallet

58

Escapes from killer gasp

21

Hooks sabotaged

83

Chases escaped after being injured in this chase

113

Chases lost by hiding in locker

4

Revealed killer aura

217

Unhooked yourself

9

Amount of screams

1,025

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

267

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

3

Escapes with new item

49

Escapes with somebody else item

4

Escapes being injured with for over half a match

17

Escapes while being downed at most once

121

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

229

Escapes healthy or injured through hatch

16

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

573

Obsessions sacrificed

110

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

181

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

138

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

116

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

535

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

7

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

58

Survivors with Exposed effect downed

324

Survivors downed while carrying another survivor

30

Make unique survivors scream

377

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

408

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

77

Survivors hit after they drop a pallet during chase

323

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

229

Killer vaults in chase

126

Survivors grabbed while performing a vault

13

Meters fallen

1,108

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

283

Blink attacks (The Nurse)

114

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

172

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

503

Trials where all survivors suffered from madness 3 (The Doctor)

178

Hatchets thrown (The Huntress)

514

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

41

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

103

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

76

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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